Enhanced Block Entities vs VulkanMod
Enhanced Block Entities
github.comVulkanMod
github.comSide by side
| Figure | Enhanced Block Entities | VulkanMod |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| Plans published | 0 | 2 |
| Spec score · Minecraft Performance Mods | 7.1 (#9) | 8.0 (#4) |
| License | The GitHub repository identifies its license as LGPL-3.0. | The repository contains the GNU Lesser General Public License version 3, and Modrinth identifies the project as LGPL-3.0-only. |
| Purpose | Enhanced Block Entities is a client-side Minecraft mod that aims to improve block entity rendering performance and allow customization with resource packs. | VulkanMod replaces Minecraft’s default OpenGL renderer with a Vulkan based voxel rendering engine intended to improve performance and add features. |
| Support | The project recommends Discord for setup or mod compatibility help and GitHub issues for bug reports. | Support is routed through the GitHub issue tracker, with requests expected to include launcher details, logs, crash reports, reproduction steps and installed-mod lists. |
Plans
In their own words
Enhanced Block Entities
Enhanced Block Entities is a free, client-side Minecraft Java Edition mod that changes how selected block entities are rendered. It replaces some entity models with baked block models to target rendering performance, while preserving animations and rendering animated models only when needed. Listed optimised entities include ender chests, signs, bells, beds, shulker boxes and decorated pots. Visual options include smooth lighting, longer viewing distance, resource-pack remodeling and toggles such as Christmas chests. Resource packs can customise appearances, and a documented API lets other mods override configuration values or trigger a reload. EBE is described as a Fabric mod, with Fabric and Quilt listed as supported loaders, and it requires Fabric API. Minecraft Java compatibility spans versions 1.16.2 through 1.21.4. EBE 0.10.2 and newer work with Sodium 0.6 and newer without extra mods; earlier versions require Indium with Sodium 0.5.11 or below. The project is LGPL-3.0 licensed.
VulkanMod
VulkanMod is a free Minecraft client mod that replaces the default OpenGL renderer with a Vulkan-based engine intended to improve performance. Its listed optimizations cover terrain rendering, chunk building and entities, alongside reduced CPU and GPU overhead. It also supports native Wayland on Linux and windowed fullscreen mode. Installation requires Fabric, followed by placing VulkanMod.jar in the .minecraft/mods folder, and a GPU with at least Vulkan 1.2 support. The project lists Minecraft versions 1.21.3, 1.21.4, 1.21.5, 1.21.10 and 1.21.11. Shader support is not available, and there is no estimated release date; the README points users to Beryl for shaders. Mods that use OpenGL calls are unsupported, including Sodium, Iris Shaders, Create and Distant Horizons. Release 0.6.0 notes a terrain-rendering improvement when backface culling is enabled, an update checker, and fixes for alpha cutout sampling and a memory leak.