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Epic Online Services vs GS2-Matchmaking

Epic Online Services

onlineservices.epicgames.com

GS2-Matchmaking

docs.gs2.io

Side by side

FigureEpic Online ServicesGS2-Matchmaking
Price fromFree$1,000/mo
Free planYesYes
Free trial—Yes
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYesYes
AndroidYesYes
APIYesYes
Self-hosted—Yes
Plans published37
Spec score · Game Matchmaking Software8.8 (#8)9.1 (#5)
Founded19912016
HeadquartersCary, North Carolina, USASetagaya-ku, Tokyo, Japan
SupportEpic directs developers with unanswered FAQ questions to its EOS support contact.Basic support is free through the forum, while Business Support is listed at 3,000 USD per month and includes up to 15 hours of support.
What it doesEpic Online Services is a hosted set of modular online services for building and operating cross-platform games.GS2-Matchmaking groups players according to conditions to find opponents.

Plans

Epic Online Services

  • Epic Online ServicesFree
  • Free licenseFree
  • Enterprise Anti-Cheat agreementPriced on request

Epic Online Services pricing →

GS2-Matchmaking

  • IndividualFree
  • IndividualFree
  • Professional Service$200, paid once
  • Prototyping$1,000 a month
  • Business Support$3,000 a month
  • EnterprisePriced on request
  • ProfessionalPrice not published

GS2-Matchmaking pricing →

In their own words

Epic Online Services

Epic Online Services is a suite of modular online services for game developers. Its service areas cover accounts and social features, multiplayer, player and game data, and trust and safety. Social capabilities include crossplay, friends, presence, overlay, and the Epic Games account ecosystem. Multiplayer tools include peer-to-peer features, sessions, lobbies, and voice chat. Developers can use leaderboards, stats, achievements, and storage for player and title data. Trust and safety services include Easy Anti-Cheat, sanctions, player reports, and Kids Web Services. The services can be used with Unreal Engine, Unity, or a developer's chosen engine. SDKs are available for PC in C or C#, Android, and iOS; console SDKs require a request through the Developer Portal. Epic describes the service as free to use, with no royalty or hosting fees, though usage restrictions may apply. Epic says it processes game-service data to operate the services and does not share partner data without explicit authorization. Use may be throttled or suspended for violations of service restrictions.

Visit onlineservices.epicgames.com

GS2-Matchmaking

GS2-Matchmaking is a managed service for grouping game players by conditions and finding opponents. In standard matchmaking, a player creates a gathering and others may join when they meet its requirements; it is deleted after reaching its required player count. Conditions can include up to five player attributes, role capacities, ratings, allowlists, and blacklists. Ratings follow a Glicko-2-based process, starting at 1500 and changing with game results. Party tokens allow gatherings with existing party members; player tokens last 3 minutes and party tokens last 10 minutes. Season matchmaking keeps gatherings for a specified period and supports up to 1000 players, but only searches by GS2-Experience rank and does not allow players to leave during the season. The service supports latency or region matching and server allocation. SDKs cover Unity, Unreal Engine 5, Godot 4, Go, PHP, Java, C#, TypeScript, and Python. The Individual plan is free for eligible users, subject to request-rate thresholds and a GS2 logo requirement at launch.

Visit docs.gs2.io