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Epic Online Services vs LootLocker

Epic Online Services

onlineservices.epicgames.com

LootLocker

lootlocker.com

Side by side

FigureEpic Online ServicesLootLocker
Price fromFree$500/mo
Free planYesYes
Free trial—Yes
Open source——
WebYesYes
WindowsYes—
macOSYes—
LinuxYes—
iOSYes—
AndroidYes—
APIYesYes
Self-hosted—Yes
Plans published33
Spec score · Game Leaderboard Software8.9 (#5)8.1 (#15)
Spec score · Game Backend Services8.9 (#6)8.1 (#16)
HeadquartersCary, North Carolina, USAStockholm, Sweden
ProductEpic Online Services is a suite of open, modular online services for game developers.LootLocker is a player platform for game developers and publishers to manage player relationships, content, and live systems across games.
SupportEpic directs developers with unanswered FAQ questions to its EOS support contact.Personal includes Discord community support, Pro includes a Dedicated Success Manager, and Publisher includes a dedicated account team.

Plans

Epic Online Services

  • Epic Online ServicesFree
  • Free licenseFree
  • Enterprise Anti-Cheat agreementPriced on request

Epic Online Services pricing →

LootLocker

  • PersonalFree
  • Pro$500 a month
  • PublisherPriced on request

LootLocker pricing →

In their own words

Epic Online Services

Epic Online Services is a suite of modular online services for game developers. Its service areas cover accounts and social features, multiplayer, player and game data, and trust and safety. Social capabilities include crossplay, friends, presence, overlay, and the Epic Games account ecosystem. Multiplayer tools include peer-to-peer features, sessions, lobbies, and voice chat. Developers can use leaderboards, stats, achievements, and storage for player and title data. Trust and safety services include Easy Anti-Cheat, sanctions, player reports, and Kids Web Services. The services can be used with Unreal Engine, Unity, or a developer's chosen engine. SDKs are available for PC in C or C#, Android, and iOS; console SDKs require a request through the Developer Portal. Epic describes the service as free to use, with no royalty or hosting fees, though usage restrictions may apply. Epic says it processes game-service data to operate the services and does not share partner data without explicit authorization. Use may be throttled or suspended for violations of service restrictions.

Visit onlineservices.epicgames.com

LootLocker

LootLocker is a player platform for game developers and publishers managing identities, content, commerce, and live systems across games. Persistent player accounts can connect platform identities with email, Discord, and Twitch. Playtesting tools support branded signup pages, surveys, NDA acceptance, key distribution, waitlists, and participation rewards. Progression features include achievements, leaderboards, items, user-generated content, and cloud saves. Commerce covers in-game stores, catalogs, first-party real-money purchases, web shops, DLC, and entitlements. SDKs are available for Unity, Unreal Engine, and Godot, with REST API integration for GameMaker, Construct, GDevelop, and other HTTP-capable engines. Personal is free for projects under $100,000 in combined revenue and funding, with a 10,000 MAU limit and non-console platforms. Pro costs $500 a month, including 10,000 MAU plus $0.015 USD per additional MAU. Publisher pricing is custom. Self-hosting requires an Enterprise License.

Visit lootlocker.com