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SPECIFICTION
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Everest vs ModTek

Everest

everestapi.github.io

ModTek

github.com

Side by side

FigureEverestModTek
Price from—Free
Free plan—Yes
Free trial——
Open source——
WindowsYesYes
macOSYesYes
LinuxYesYes
APIYes—
Plans published01
Spec score · Game Mod Loaders7.9 (#8)7.7 (#11)
LicenseThe EverestAPI GitHub organization describes Everest as a public repository and identifies its license as MIT.The GitHub repository identifies the project as licensed under LGPL-2.1.
PurposeEverest is an open-source mod loader and modding API for Celeste.ModTek is a mod loader for HBS’s BattleTech PC game.

Plans

Everest

No plans published.

Everest pricing →

ModTek

  • ModTekFree

ModTek pricing →

In their own words

Everest

Everest is a free, open-source mod loader and modding API for Celeste. It lets players use mods with custom maps, texture replacements and code-driven additions such as sound effects, graphics, dialogue and campaigns, without changing original game files. An in-game updater and dependency downloader help manage mods. The cross-platform Olympus installer can install mods with one click from its Download Mods section or GameBanana, or from ZIP files and folders; players can also switch between Everest and vanilla Celeste through Olympus or the title screen. Everest supports Windows, macOS and Linux and works with Celeste from itch.io, Steam and Epic Games, but not the Windows Store version. Enhanced Debug Mode offers live map reloading, code and asset reload shortcuts, an improved map viewer and console logging. The project is MIT-licensed and maintained by volunteers. Olympus is actively being worked on and may fail, and the project directs users to the Celeste Discord’s #modding_help channel for bug reports and questions.

Visit everestapi.github.io

ModTek

ModTek is a free mod loader for HBS’s BattleTech PC game. It loads mods at game startup when they use the mod.json format, allowing modders to package self-contained changes without overwriting game files. It resolves dependencies and controls load order without requiring edits to VersionManifest.csv. The project says newer versions include DLC support not present in BattleTech’s built-in 1.7 loader. It supports BattleTech installations from Steam and GOG on Windows, Linux, and macOS. Installation uses a downloadable ZIP extracted into the game’s installation folder; the instructions warn that the game should be outside Program Files because Windows UAC protection can interfere. Version 3 and later use UnityDoorstop to load ModTek without modifying game files. The repository documents JSON and DLL mods, advanced JSON merging, manifest manipulation, and HarmonyX support. The project is licensed under LGPL-2.1. Linux instructions describe a system-wide ASLR change as an obsolete, insecure workaround and provide an environment-variable fix instead.

Visit github.com