Faceware Studio vs Mocai
Faceware Studio
facewaretech.comMocai
mocai.aiSide by side
| Figure | Faceware Studio | Mocai |
|---|---|---|
| Price from | $19.92/mo | $10/mo |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 4 | 4 |
| Spec score · Motion Capture Software | 8.0 (#15) | 8.4 (#11) |
| Spec score · AI Motion Capture Software | 8.1 (#10) | 8.4 (#6) |
| Integrations | Faceware lists plugins for Unreal Engine, Unity, and Autodesk MotionBuilder; its Unreal and Unity plugins are described as free. | Mocai lists free plugins for Blender, Unity, Maya, and Unreal Engine to upload clips and import takes from those editors. |
| Intended users | Faceware describes its hardware and software as solutions for interactive entertainment, film, video games, television, and commercial markets. | The maker describes Mocai as a self-serve motion-capture product for people working with Blender, Maya, Unity, Unreal, or their own tools. |
| Privacy | Faceware’s privacy policy says it uses administrative, technical, and physical safeguards for personal information and does not share personally identifiable information with outside parties, subject to stated exceptions. | Mocai says customers own their footage and reconstructions, uploads are not used to train machine-learning models, and stored takes are automatically deleted after the plan’s retention period. |
Plans
Faceware Studio
- Faceware Studio (Indie)$239 a year
- Faceware Studio$2,340 a year
- Faceware Studio (Indie)$239 a year
- Faceware Studio$2,340 a year
In their own words
Faceware Studio
Faceware Studio has no write-up on Specifiction yet; its figures are above.
Mocai
Mocai reconstructs a subject’s body, mesh, and motion from one video as markerless motion capture. The maker says footage from any single camera, including a phone, works without markers, suits, or calibration. Each performer has 70 tracked keypoints, and skeleton exports use a 127-joint rig. Capture options include finger articulation, multiple performers, root motion, floor grounding, occlusion repair, adjustable smoothing, and synchronized footage review. Exports include FBX, GLB, BVH, USD, and raw keypoints, with optional retargeting to Mixamo, UE5 Manny, and MetaHuman rigs. Plugins for Blender, Unity, Maya, and Unreal Engine support clip uploads and take imports. A public API supports uploads and webhooks; an MCP server can manage takes and exports. The free plan includes one minute of footage per month, clips up to 15 seconds, and single-person capture. Basic costs $10 a month for 10 minutes monthly and clips up to 30 seconds. The monthly footage allowance is shared between portal and API use, and uploads pause when it is reached.