Skip to content
SPECIFICTION
Get listed

FairPlay AntiCheat vs Intave

FairPlay AntiCheat

fairplay.arkflame.com

Intave

intave.ac

Side by side

FigureFairPlay AntiCheatIntave
Price from—€0.79/mo
Free plan—Yes
Free trial——
Open source——
Web—Yes
Self-hostedYesYes
Plans published23
Spec score · Minecraft Anti-Cheat Plugins7.6 (#14)8.7 (#1)
Spec score · Minecraft anti-cheat plugins7.1 (#29)9.2 (#1)
ConfigurationChecks have individual YAML configuration files, with shared punishment tiers configurable in punishments.yml.Intave can use local settings.yml configuration or a named online configuration.
Detection coverageThe product listing describes 141 checks covering categories including aimbot, AutoClicker, Scaffold, Hitbox, Reach, FastBreak, Inventory, KillAura, Elytra, and Invalid Place.The pricing page lists movement cheat detection and combat cheat detection for all plans, with combat automation and build automation detection on Base and Enterprise.

Plans

FairPlay AntiCheat

  • FairPlay - Combat AntiCheat$39.99, paid once
  • Source Code add-on$79.99, paid once

FairPlay AntiCheat pricing →

Intave

  • FreeFree
  • Base€0.79 a month
  • Enterprise€0.79 a month

Intave pricing →

In their own words

FairPlay AntiCheat

FairPlay AntiCheat has no write-up on Specifiction yet; its figures are above.

Visit fairplay.arkflame.com

Intave

Intave is a server-side cheating solution for Minecraft servers running Spigot. Its detection approach emulates game code, compares results, and corrects them. Movement and combat cheat detection are listed for every plan; Base and Enterprise also include combat automation and build automation detection. Available enforcement actions include notifications, movement corrections, kicks, temporary or permanent bans, custom proxy commands, and other server responses. Replay analysis is available. Intave is multithreaded and says it supports any player count, with a workflow up to 50 times faster than equivalent game code and the ability to sustain thousands of players. Some detections require an active internet connection. Plans include a free tier and Base and Enterprise, each listed at €79 a month, billed per kilo player-hour. Enterprise is available from 100kPH per month; one kPH represents one thousand hours of playtime. Optional components include automatic updates, storage integrations, and a runtime agent that temporarily patches server classes without permanently changing the server jar.

Visit intave.ac