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FanRealms vs Godot Asset Library

FanRealms

fanrealms.com

Godot Asset Library

godotengine.org

Side by side

FigureFanRealmsGodot Asset Library
Price from—Free
Free plan—Yes
Free trial——
Open source——
WebYesYes
Windows—Yes
macOS—Yes
Linux—Yes
Plans published01
Spec score · Game Asset Marketplaces7.3 (#15)7.9 (#11)

Plans

FanRealms

No plans published.

FanRealms pricing →

Godot Asset Library

  • FreeFree

Godot Asset Library pricing →

In their own words

FanRealms

FanRealms is a web marketplace and community for indie game creators, built with Godot creators in mind but open to everyone. Members can join free and browse or download assets at no cost. Listings can include sprites, tilesets, shaders, plugins, UI kits, fonts, animations, 3D models, music, sound effects, templates, and complete projects for any engine. Creators upload asset packs for sale, choose a platform fee from 1% to 5% per sale, and pay no monthly or listing fees; the default fee is 5%. Stripe handles payment processing, with a stated fee of about 2.9% + 30¢, and Stripe Connect sends creator earnings automatically to a bank. FanRealms also lists indie games, jobs and gigs for developers, artists, and designers, plus a forum and devlogs. Creators retain ownership and can delete listings. Digital products are usually final sale, though broken or inaccurately described items may receive case-by-case refunds. Payments are secured by Stripe.

Visit fanrealms.com

Godot Asset Library

Godot Asset Library is a free repository for finding community-submitted addons, scripts, tools, and other resources for Godot. Users can browse on the official website or download assets directly from within Godot. Templates, projects, and demos are standalone projects, while other asset types are intended to be added to an existing project. The web library offers filters for category, support level, engine version, and license, with sorting by license, name, or update date. Its labels distinguish hand-picked Featured assets from community-maintained submissions and Testing assets, which may contain bugs and are not recommended for serious projects. Browsing and downloads do not require an account, but uploading requires a registered account and sign-in. Asset entries point to third-party repositories rather than hosting files in the library. Each entry can cover only one Godot engine version, and editor downloads are limited to the version currently running. Changing web search settings requires submitting the search again. All assets are distributed free; paid assets cannot be uploaded.

Visit godotengine.org