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SPECIFICTION
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FanRealms vs KitBash3D

FanRealms

fanrealms.com

KitBash3D

kitbash3d.com

Side by side

FigureFanRealmsKitBash3D
Price from—$8.25/mo
Free plan—Yes
Free trial——
Open source——
WebYes—
Windows—Yes
macOS—Yes
Plans published04
Spec score · Game Asset Marketplaces7.3 (#15)8.0 (#10)
Free accessJoining is free, and users can browse and download assets for free.Cargo can be used without a subscription and includes free sample assets; the Cargo page advertises 100+ free assets.
ProductFanRealms is a marketplace for indie game creators to buy and sell game assets, find freelance work, and connect with other developers.Cargo is a desktop 3D asset manager that provides access to KitBash3D and Greyscalegorilla libraries.

Plans

FanRealms

No plans published.

FanRealms pricing →

KitBash3D

  • Cargo free accessFree
  • Teams$99 a year
  • KitBash3D Library$708 a year
  • Everything Bundle$948 a year

KitBash3D pricing →

In their own words

FanRealms

FanRealms is a web marketplace and community for indie game creators, built with Godot creators in mind but open to everyone. Members can join free and browse or download assets at no cost. Listings can include sprites, tilesets, shaders, plugins, UI kits, fonts, animations, 3D models, music, sound effects, templates, and complete projects for any engine. Creators upload asset packs for sale, choose a platform fee from 1% to 5% per sale, and pay no monthly or listing fees; the default fee is 5%. Stripe handles payment processing, with a stated fee of about 2.9% + 30¢, and Stripe Connect sends creator earnings automatically to a bank. FanRealms also lists indie games, jobs and gigs for developers, artists, and designers, plus a forum and devlogs. Creators retain ownership and can delete listings. Digital products are usually final sale, though broken or inaccurately described items may receive case-by-case refunds. Payments are secured by Stripe.

Visit fanrealms.com

KitBash3D

Cargo is KitBash3D’s desktop 3D asset manager, providing access to the KitBash3D and Greyscalegorilla libraries. Assets include textured models, game-ready assets, props, vehicles, and materials. Text search, image search, similar-item discovery, and random selection help users browse, while one-click import sends assets into supported 3D applications and prepares geometry and materials for the scene. Cargo 3.0 uses a USD schema for asset standardization and MaterialX for material workflows. Supported applications include Blender, Unreal Engine, Cinema 4D, Maya, Houdini, and 3ds Max, with versions and renderers varying by application. Cargo runs on Windows and macOS; listed Mac requirements specify Apple Silicon and macOS 11 Big Sur or later. Minimum requirements include 32 GB RAM, a 6-core CPU, and 15 GB of disk space per Kit; Windows also requires an 8 GB VRAM GPU. The app can be used without a subscription and includes 100+ free assets. Paid library access starts at $59 a year, billed $708 billed yearly.

Visit kitbash3d.com