FCEUX vs Nintengo
FCEUX
fceux.comNintengo
github.comSide by side
| Figure | FCEUX | Nintengo |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| Plans published | 1 | 0 |
| Spec score · NES Emulators | 8.1 (#4) | 6.9 (#21) |
| Purpose | FCEUX emulates NES, Famicom, Famicom Disk System and Dendy systems. | Nintengo is an NES emulator written in Go. |
Plans
In their own words
FCEUX
FCEUX is a free, open-source emulator for NES, Famicom, Famicom Disk System, and Dendy systems. It supports NTSC, PAL, and NTSC-PAL Hybrid video modes and offers tools for casual play as well as advanced work such as debugging, ROM hacking, map making, tool-assisted movies, and Lua scripting. The project maintains Win32 and Qt/SDL ports. The Qt/SDL version runs across Windows and UNIX-like systems, including Linux, Solaris, BSD, and OSX. Its tools include debug utilities, movie recording, a TAS Editor, sprite viewer, NES Palette Editor, AVI RIFF Tree viewer, and frame timing tool. Network play in both Win32 and SDL ports is not functional, and the project says it has no plans to fix it. Building Qt/SDL requires Qt5, SDL2, minizip, zlib, and OpenGL; CMake is needed to build from source. FFmpeg libraries are optional for AVI recording, and libx264 is optional for H.264 AVI encoding. The project dates to 2006, and its home page lists version 2.6.6, released on 26 August 2023, as the latest release.
Nintengo
Nintengo is a free NES emulator written in Go. It runs .nes files directly or inside ZIP archives and supports NTSC and PAL regions. Desktop build instructions cover Mac OS X, Linux, and Windows; a WebAssembly build can run in a browser using a local web server, with Go 1.11 or higher required for WebAssembly support. Battery-backed saves use .sav files, while save states use .nst files. Two-player netplay is available through listen and connect options. The emulator can capture JPEG screenshots, record GIF video, and record WAV audio. Its controls include keyboard input, pause and stepping, reset, save and load state, and fast-forward options. Debugging features include CPU instruction decoding, CPU and memory profiling, and an HTTP service address. Listed mapper support includes NROM, MMC1, UNROM, CNROM, MMC3, ANROM, and MMC2. Audio is a work in progress, with all channels working in some capacity. The project is published under the GPL-2.0 license.