Felgo vs GameMaker
Felgo
felgo.comGameMaker
gamemaker.ioSide by side
| Figure | Felgo | GameMaker |
|---|---|---|
| Price from | Free | $79.99/mo |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | Yes | — |
| Plans published | 6 | 3 |
| Spec score · Game Engine Software | 9.2 (#3) | 8.4 (#33) |
| Spec score · Mobile Development IDEs | 9.2 (#2) | 8.1 (#16) |
| Free plan | Yes | Yes |
| Headquarters | Vienna, Austria | Dundee, Scotland, United Kingdom |
Plans
Felgo
- Startup€79 a month
- Business€245 a month
- PersonalFree
- PersonalFree
- Indie$79 a month
- EnterprisePriced on request
In their own words
Felgo
Felgo is a native cross-platform SDK based on Qt for building applications, games and embedded software. Developers mainly use QML and JavaScript, with C++ also supported. Felgo Live updates QML and JavaScript on connected devices after a save, without waiting for build and deployment steps. The Game Engine focuses on 2D casual games and includes Box2D physics, particles, multi-touch and animations. Felgo Apps can use device features such as cameras, sensors and file systems, alongside networking options including WebSockets, Bluetooth LE and NFC. Browser-based Cloud Builds can build and deploy projects from Felgo Cloud IDE. Game Network offers achievements, leaderboards, challenges, cloud storage and offline support. Listed targets include Android, iOS, Windows, macOS, Linux and web. Personal has an annual turnover limit under €50k. Startup costs €79 a month, billed annually per developer, and has a turnover limit under €100k. Business costs €245 a month, billed annually, and has no annual turnover limit. Felgo offers a free plan and a free trial.
GameMaker
GameMaker is game-development software with visual scripting, multiplayer tools, and export options for mobile and consoles. Projects can use GML Code or GML Visual. Listed targets include GX.games, Windows, macOS, Ubuntu, HTML5, Android, iOS, tvOS, Xbox, PlayStation, and Nintendo Switch. The free plan costs nothing and is limited to non-commercial use, without console exports. Professional is listed at $99.99 a month, with a commercial licence and desktop, web, and mobile exports; its billing note says one-time purchase. Enterprise is listed at $79.99 a month, billed monthly, and includes a commercial licence, console exports, and source code access. The pricing note says paid plans start at $79.99/mo. GameMaker’s source code model is listed as source available, and the maker is headquartered in Dundee, Scotland. The platform list also includes Linux, macOS, and Windows. Plan details distinguish non-commercial use from commercial licensing and specify export access, so intended use and target platforms are relevant when selecting a tier.