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Felgo vs Godot Engine

Felgo

felgo.com

Godot Engine

godotengine.org

Side by side

FigureFelgoGodot Engine
Price fromFreeFree
Free planYesYes
Free trialYes—
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYesYes
AndroidYesYes
APIYesYes
Plans published61
Spec score · Game Engine Software9.2 (#3)9.1 (#4)
Spec score · Mobile Development IDEs9.2 (#2)8.7 (#6)
Free planYesYes
LanguagesFelgo uses QML and JavaScript as its main coding languages and is based on the Qt framework.Godot includes GDScript and supports C#/.NET, C++ through GDExtension, and community language bindings such as Rust, Nim, Python, and JavaScript.

Plans

Felgo

  • Startup€79 a month
  • Business€245 a month
  • PersonalFree
  • PersonalFree
  • Indie$79 a month
  • EnterprisePriced on request

Felgo pricing →

Godot Engine

  • Godot EngineFree

Godot Engine pricing →

In their own words

Felgo

Felgo is a native cross-platform SDK based on Qt for building applications, games and embedded software. Developers mainly use QML and JavaScript, with C++ also supported. Felgo Live updates QML and JavaScript on connected devices after a save, without waiting for build and deployment steps. The Game Engine focuses on 2D casual games and includes Box2D physics, particles, multi-touch and animations. Felgo Apps can use device features such as cameras, sensors and file systems, alongside networking options including WebSockets, Bluetooth LE and NFC. Browser-based Cloud Builds can build and deploy projects from Felgo Cloud IDE. Game Network offers achievements, leaderboards, challenges, cloud storage and offline support. Listed targets include Android, iOS, Windows, macOS, Linux and web. Personal has an annual turnover limit under €50k. Startup costs €79 a month, billed annually per developer, and has a turnover limit under €100k. Business costs €245 a month, billed annually, and has no annual turnover limit. Felgo offers a free plan and a free trial.

Visit felgo.com

Godot Engine

Godot Engine is a free, open-source engine for developing 2D and 3D games, cross-platform projects, and XR ideas. Its Node and Scene system organizes game logic through reusable components and hierarchy. The dedicated 2D engine uses pixel coordinates and 2D nodes, while 3D nodes support building, animating, and rendering worlds and characters. Developers can use GDScript, C#/.NET, or C++ through GDExtension, along with community language bindings. Godot includes OpenXR and WebXR support, with other XR SDKs available through plugins. Games can be published on desktop, mobile, and web; console deployment is supported through third-party publishers. The engine uses the MIT license, which permits commercial use and redistribution subject to including its copyright notice and license statement. That license does not apply to content made with Godot, and creators retain copyright ownership of their games. C# is available for desktop and mobile; the listed web option is Godot 3. The latest stable download listed is Godot 4.7.2.

Visit godotengine.org