Felgo vs Stride
Felgo
felgo.comStride
stride3d.netSide by side
| Figure | Felgo | Stride |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | Yes | — |
| Plans published | 6 | 1 |
| Spec score · Game Engine Software | 9.2 (#3) | 8.8 (#13) |
| Free plan | Yes | Yes |
| Integrations | Official plugins cover AdMob, Amplitude, Apple Sign In, Chartboost, Facebook, Firebase, Flurry, Game Center, OneSignal, OAuth 2.0 and other services. | The site lists Visual Studio, Visual Studio Code, and Rider as C# scripting environments for Stride. |
| Product | Felgo is a native cross-platform application development SDK based on Qt for building apps, games and embedded applications. | Stride is a free, open-source C# game engine for creating 2D and 3D games and other interactive content for desktop and VR. |
| Support | Paid support can include architecture advice, code reviews, debugging, profiling, bug fixing and feature implementation. | Users can seek help through the Discord community, GitHub Discussions, and the documentation. |
| What it does | Felgo is a Qt-based cross-platform SDK for building apps and games for mobile, desktop, embedded and WebAssembly targets. | Stride is a free, open-source C# game engine for 2D and 3D games and interactive content on desktop and VR. |
Plans
Felgo
- Startup€79 a month
- Business€245 a month
- PersonalFree
- PersonalFree
- Indie$79 a month
- EnterprisePriced on request
In their own words
Felgo
Felgo is a native cross-platform SDK based on Qt for building applications, games and embedded software. Developers mainly use QML and JavaScript, with C++ also supported. Felgo Live updates QML and JavaScript on connected devices after a save, without waiting for build and deployment steps. The Game Engine focuses on 2D casual games and includes Box2D physics, particles, multi-touch and animations. Felgo Apps can use device features such as cameras, sensors and file systems, alongside networking options including WebSockets, Bluetooth LE and NFC. Browser-based Cloud Builds can build and deploy projects from Felgo Cloud IDE. Game Network offers achievements, leaderboards, challenges, cloud storage and offline support. Listed targets include Android, iOS, Windows, macOS, Linux and web. Personal has an annual turnover limit under €50k. Startup costs €79 a month, billed annually per developer, and has a turnover limit under €100k. Business costs €245 a month, billed annually, and has no annual turnover limit. Felgo offers a free plan and a free trial.
Stride
Stride is a free, open-source C# engine for building 2D and 3D games and interactive content on desktop and VR. Game Studio manages assets, scenes, sprites, interfaces and curves. The engine provides physics, navigation meshes, visual scripting, physically based materials, light probes, particles, post effects and customizable shaders, with DirectX 12 and Vulkan graphics APIs. C# 14, .NET 10, asynchronous scripting and hot reload are supported. Native Oculus and HTC Vive support includes VR previewing from the scene editor. Stride exports to Windows, Linux, Android and iOS, and is free to use, modify and distribute under the MIT license. Listed development requirements include Windows 10 or 11, an x64 CPU, a Direct3D 10-or-newer GPU, 4 GB RAM and 5 GB disk space. The project describes itself as community-driven, without full-time developers dedicated solely to its advancement.