FICSIT.app vs mod.io
FICSIT.app
ficsit.appmod.io
mod.ioSide by side
| Figure | FICSIT.app | mod.io |
|---|---|---|
| Price from | — | — |
| Free plan | — | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | Yes | Yes |
| Plans published | 0 | 1 |
| Spec score · Game Mod Repositories | 7.7 (#7) | 7.2 (#18) |
| Support | The modding documentation suggests joining its Discord server for support and discussion with mod users and developers. | The Unreal plugin installation guide directs users with questions to mod.io's Discord server. |
Plans
In their own words
FICSIT.app
FICSIT.app is the Satisfactory Mod Repository, a site for finding and sharing mods and user-contributed guides for Satisfactory. Its documentation describes more than 1,200 released mods. The Satisfactory Mod Manager connects to the repository and helps install mods, dependencies and the mod loader. Downloads are listed for Windows, Linux and macOS, and the homepage names the Epic and Steam versions of Satisfactory. Manual installation directions are available for users who do not want the manager. Mods can be written in Unreal Blueprint or C++, with community libraries also supporting JSON. The documentation says uploaded content is checked for malware and similar issues before approval. Mod pages must disclose specified uses of generative AI and external network connections, with stated exceptions for multiplayer interaction and game-to-game synchronization. Features cannot be locked behind payment, donations or subscriptions, though paid early access is allowed when public release is intended within a reasonable timeframe. FICSIT.app also provides GraphQL and REST APIs; its documentation recommends GraphQL because REST is not feature complete by design.
mod.io
mod.io is middleware for game studios adding mods and other user-generated content to games. Its features include cross-platform support, in-game UI, multiplayer support, marketplace, collections, metrics, dependencies, moderation, custom SSO, Cloud Cooking, an embedded hub, and a Discord bot. Studios can integrate with Unreal Engine or Unity plugins, a C++ SDK for custom builds, or a REST API. The SDK lists Windows, Linux, macOS, iOS, and Android support; documentation also lists PC storefronts, PlayStation, Xbox, Nintendo Switch, and Meta Quest as integration targets. Moderation options include automated scanning, rules-based moderation, optional approval, and user reporting. Uploaded files receive virus and malware checks, with validation checks for text and files. Image moderation does not currently use AI or machine learning to detect inappropriate content, though third-party tools can be connected through webhooks. Studios can enable premium UGC sales in virtual currency or USD and set creator revenue shares. Pricing is on request. Marketplace fees listed are $0.0012 per virtual currency and 5% plus $0.20 per transaction from the web payment partner.