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SPECIFICTION
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FIFE vs jMonkeyEngine

FIFE

fifengine.net

jMonkeyEngine

jmonkeyengine.org

Side by side

FigureFIFEjMonkeyEngine
Price from—Free
Free plan—Yes
Free trial——
Open source——
WindowsYesYes
macOSYesYes
LinuxYesYes
iOS—Yes
Android—Yes
Self-hostedYes—
Plans published01
Spec score · Game Engine Software7.5 (#80)8.8 (#12)
Free planYesYes
GraphicsGraphics features include GPU-accelerated 2D rendering, image atlases, dynamic lighting, fog of war, multiple renderers, and automatic z-order sorting.Listed graphics features include PBR, custom materials and shaders, bloom, FXAA, SSAO, and tone mapping.
LicenseThe engine is open source under the LGPL, and the maker says it can be used in commercial and non-commercial projects.The engine uses the BSD 3-Clause License and the maker says it has no fees, royalties, splash-screen requirement, or requirement to mention the engine in a game.
Multiplayer toolsNoYes
Scripting languagesC++,PythonJava
Source code modelopen_sourceopen_source
Target platformsWindows,Linux,macOSWindows,macOS,Linux,Android,iOS

Plans

FIFE

No plans published.

FIFE pricing →

jMonkeyEngine

  • jMonkeyEngineFree

jMonkeyEngine pricing →

In their own words

FIFE

FIFE has no write-up on Specifiction yet; its figures are above.

Visit fifengine.net

jMonkeyEngine

jMonkeyEngine is a free, open-source Java game engine for developers. It targets Windows, macOS, Linux, Android, and iOS, with mobile export and multiplayer foundations. Rendering includes a GLES 3.0 backend and direct OpenGL support from versions 3.2 through 4.5. Java 11 through Java 21, Gradle builds, JVM tooling, and direct Java-library use are listed. Networking foundations cover TCP, UDP, RPC, and synchronization patterns. Physics options include rigid-body, soft-body, and vehicle simulation through Bullet, Box2D, or Jolt Physics integration. Graphics features include PBR, custom materials and shaders, bloom, FXAA, SSAO, and tone mapping. A glTF workflow is described for moving Blender materials, lighting choices, and scene setup. The BSD 3-Clause License includes no runtime fees, royalties, splash-screen requirement, or requirement to mention the engine. Setup uses an initializer, NetBeans-based SDK, or direct Java-library configuration. SDK integrations are maintained separately and may lag engine features.

Visit jmonkeyengine.org