fixNES vs KuroganeNES
fixNES
github.comKuroganeNES
github.comSide by side
| Figure | fixNES | KuroganeNES |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | — |
| Linux | Yes | — |
| Plans published | 1 | 1 |
| Spec score · NES Emulators | 7.8 (#9) | 7.7 (#11) |
| License | The repository includes an MIT License granting permission to use, copy, modify, merge, publish, distribute, sublicense, and sell the software, subject to its conditions. | KuroganeNES is released under the MIT License, while bundled components retain their own licenses. |
Plans
In their own words
fixNES
fixNES is a free, open-source NES emulator for Windows and Linux. It runs NTSC and PAL .nes ROMs and creates .sav files for games that support saving. FDS and QD titles can run when a FDS BIOS named disksys.rom is placed in the same folder, and NSF music files are supported with track changes on the left and right keys. Files can be opened by drag and drop, command-line argument or from ZIP archives. The project lists support for NES mappers and VRC6, VRC7, FDS, MMC5, N163 and Sunsoft 5B audio expansions. Controls are keyboard-only; Windows users can use joy2key for controller input. The standalone build uses supplied scripts and requires freeglut and openal-soft, while a Makefile supports RetroArch core use. The README says the project is not in its most complete or cleanest state. It is licensed under MIT.
KuroganeNES
KuroganeNES is a free NES and Famicom Disk System emulator that runs from a self-contained HTML file in modern web browsers. Single-player setup involves opening nes.html and loading a ROM, with no installer, plugin, build step, or server. The project describes cycle-accurate emulation modeled on the NES-001 and verified against named test suites across four CPU/PPU clock alignments. It supports 561 mappers and uses CRC32 ROM fingerprints to choose mapper, mirroring, timing, and peripheral settings for thousands of known games. Video and audio include NTSC and PAL timing, composite-video modeling, and expansion audio for listed chips. Features include save states, rewind, fast-forward, local multiplayer, and online multiplayer for two or four players. Supported peripherals include the Zapper, Power Pad, keyboards, tablet, and microphone. Tools include cheats, ROM patching, an NSF player, TAS studio, and CPU/PPU debugging. Remote multiplayer needs Node.js, a TLS certificate, and port 8888 reachable by default.