Flax Engine vs libGDX
Flax Engine
flaxengine.comlibGDX
libgdx.comSide by side
| Figure | Flax Engine | libGDX |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| Plans published | 2 | 0 |
| Spec score · Game Engine Software | 8.9 (#10) | 8.1 (#54) |
| Console export | Yes | No |
| Free plan | Yes | Yes |
| Mobile export | Yes | Yes |
| Multiplayer tools | Yes | Yes |
| Networking | The engine provides low-level and high-level networking APIs for multiplayer games. | Gdx.net provides TCP sockets and HTTP requests, and a cross-platform WebSocket API is also listed. |
| Product | Flax Engine is a modern 3D game engine written in C++ and C#. | libGDX is a cross-platform Java game development framework based on OpenGL (ES). |
| Scripting languages | C#,C++ | Java,Groovy,Kotlin,Scala |
| Source code model | source_available | open_source |
| Support | The feature page promises direct communication and help from engine developers, and the site provides a contact form. | The project directs users to its Discord community and also identifies Stack Overflow and Reddit as community platforms. |
| Target platforms | Windows,Linux,Android,iOS,PlayStation 4/5,Xbox One/Series,Nintendo Switch | Windows,Linux,macOS,Android,iOS,Web |
| Visual scripting | Yes | No |
Plans
In their own words
Flax Engine
Flax Engine is a 3D game engine written in C++ and C#, with visual scripting and full Editor source code available. It supports C++, C#, and visual scripting, with hot-reloading for both programming languages in the Editor. Rendering features include real-time global illumination, reflections using custom software ray tracing, and GPU lightmap baking. World-building tools cover terrain, foliage, fog, nested prefabs, level streaming, and large-world 64-bit coordinates. Multiplayer projects can use low- and high-level networking APIs. Its Online system supports services such as Steam, Xbox Live, and PlayStation Network for profiles, friends, achievements, presence, and cloud saves. Supported targets include Windows, Linux, Android, iOS, macOS, web, PlayStation 4 and 5, Xbox One and Series, and Nintendo Switch. Web support is experimental and lacks C# scripting, video playback, and some other engine features. NDA-protected platform support is excluded from the public repository. The engine is free for non-commercial or educational use; commercial releases pay a 4% royalty on earnings exceeding $250,000 per calendar quarter.