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SPECIFICTION
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FModel vs UAssetGUI

FModel

fmodel.app

UAssetGUI

github.com

Side by side

FigureFModelUAssetGUI
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
Linux—Yes
Plans published11
Spec score · Game Modding Tools8.4 (#4)7.8 (#12)
PurposeFModel is freeware for exploring Unreal Engine game archives.UAssetGUI is a tool for low-level examination and modification of Unreal Engine game assets by hand.

Plans

FModel

  • FModelFree

FModel pricing →

UAssetGUI

  • UAssetGUIFree

UAssetGUI pricing →

In their own words

FModel

FModel is free, open-source Windows software for exploring and extracting content from games made with Unreal Engine. It can browse game archives, including encrypted ones, and compare two archive states to identify new or modified packages; encrypted archives require an AES key. It parses more than 30 asset types, displays their properties and offers image, audio and 3D viewing for supported content. Package properties can be shown in formats including JSON, INI, XML and TXT, and models can be saved as PSK files. An Export Session window supports batching raw data, model, world, texture and animation exports. The August 2026 release added USD export for meshes, animations, materials and worlds, plus WebP export and texture quality settings. Whole-level export is in USDA format, and sockets or attachments may not always be placed correctly. FModel is distributed as a portable x64 executable in a ZIP archive. It requires .NET 10.0 or later, and some games may require up to 2 GB of free RAM.

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UAssetGUI

UAssetGUI is a desktop tool for examining and modifying Unreal Engine game assets by hand. It supports .uasset, .umap, .usmap, .utoc and .ucas files, as well as JSON. Windows is supported directly; Linux setup runs the Windows executable through Wine. Command-line arguments can export and import UAssetAPI JSON without opening the graphical interface, and custom C# scripts can extend the program. Portable mode, available in v1.1.0 or later, keeps configuration and saved mappings in a Data folder beside the executable. The v1.1.0 release added opening and saving .utoc and .ucas containers through built-in retoc integration. Pre-built binaries and an experimental build are available from the repository’s Releases page. Release notes report support for Unreal Engine 5.6 and 5.7, while earlier notes identify limits for some Unreal Engine asset support. UAssetGUI is free under the MIT License, which provides the software without warranty. The maintainer announced retirement from UAssetGUI development, though future contributors or releases might follow.

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