Free Enterprise vs MultiworldGG
Free Enterprise
ff4fe.comMultiworldGG
multiworld.ggSide by side
| Figure | Free Enterprise | MultiworldGG |
|---|---|---|
| Price from | — | — |
| Free plan | — | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| API | Yes | — |
| Plans published | 0 | 0 |
| Spec score · Game Randomizer Tools | 7.6 (#10) | 7.7 (#8) |
| Open source | The wiki describes Free Enterprise as open-source software. | The maker says provided desktop releases are built from publicly available source code. |
| Product | Free Enterprise is an open-world romhack and scavenger hunt randomizer for Final Fantasy IV for the SNES. | MultiworldGG is a multi-game multiworld randomizer that combines randomized games into one multiplayer game, where items found in one game can belong to a player in another. |
In their own words
Free Enterprise
Free Enterprise is an open-world ROM hack and scavenger-hunt randomizer for Final Fantasy IV on the SNES. Players begin with the airship and can complete available quests in any order. The Pass opens a route in Toroia directly to Zeromus. The generator can also randomize key items, characters, treasures, shops and other elements.
Players can choose a preset in the online randomizer, generate a seed, then patch their own ROM for an emulator or flash cart. Playing requires the player's own Final Fantasy II US v1.1 ROM; the project does not provide that file. The project is open source and free, and the online randomizer lists version 4.6.0. Gameplay includes changed NPC dialogue with tips and a Baron Town training room that summarizes the changes. Developers can read in-game memory values to build trackers for items, locations and objectives. API seed generation requires a key and is currently restricted to developers making support software for community races.
MultiworldGG
MultiworldGG is a multi-game randomizer that joins supported games in one multiplayer session. An item found in one player’s game can be assigned to another player, and supported games can also be generated as single-player experiences. The project is a fork of Archipelago, with tweaks and additional third-party worlds. Players can generate locally with the desktop client or use the website by uploading YAML configuration files or ZIP archives. Lobbies let participants upload configurations and coordinate in chat before a host generates the multiworld. Hosts can upload a generated ZIP or multidata file and provide trackers and patch-file downloads. Installations include a launcher, generator, server, and some clients; desktop downloads are available for Windows, Mac, and Linux. The website also links tools such as a text client, checklist tracker, and manual world client. Website-generated multiplayer games are limited to 30 players; larger games must be generated locally. Many catalog worlds are still in development and may be buggy or unfinished. MultiworldGG is free and open source.