FreeMoCap vs Move One
FreeMoCap
freemocap.orgMove One
move.aiSide by side
| Figure | FreeMoCap | Move One |
|---|---|---|
| Price from | Free | $18/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | Yes | — |
| Web | — | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | — | Yes |
| API | Yes | — |
| Self-hosted | Yes | — |
| Plans published | 2 | 5 |
| Spec score · AI Motion Capture Software | 8.9 (#2) | 8.1 (#12) |
| Blender integration | The application can install its Blender add-on, detect Blender, export recordings to .blend files and open them in Blender. | A Move AI Blender plugin imports Move One animations directly into Blender and currently supports FBX files only. |
| Export formats | Results include CSV, FBX, and .blend files, among other formats. | The product exports FBX, USDC, BLEND, USDZ, MP4 and biomechanics output, and accepts MP4 input. |
| Support | Community support is centered on Discord, with GitHub issues for bugs and feature requests and paid setup, training and custom services available. | The Move One Acceptable Use Policy lists [email protected] as the support contact address. |
| What it does | FreeMoCap records synchronized camera video and reconstructs full-body 3D movement without physical markers. | Move One is a single-camera motion capture iPhone app for capturing and creating 3D animations. |
Plans
Move One
- FreeFree
- Starter$18 a month
- Standard$48 a month
- Plus$225 a month
- Advanced$490 a month
In their own words
FreeMoCap
FreeMoCap records and reconstructs full-body movement as 3D motion-capture data. It is free, open-source software for researchers, animators, athletes, and creators. Capture can use two or more standard webcams, GoPros, or smartphones; a printed ChArUco board synchronizes camera feeds and defines the 3D coordinate system. Users can also record video offline on mobile devices and import it later for processing. Results can be exported in formats including CSV, FBX, and .blend files. A Blender add-on loads processed recordings into Blender as a rigged skeleton. Processing happens locally, and the homepage says video data does not leave the user's machine. A backend server download supports headless machines, remote capture rigs, and API use. The download page identifies the current release as alpha. Optional anonymous usage pings may include IP address, timestamp, and camera information, but users can disable them in the GUI. The project directs questions to Discord and bug reports or feature requests to GitHub. Its post-hoc guide notes that RTMPose produces 3D data but does not currently have working Blender export.
Move One
Move One is a single-camera iPhone motion-capture app for creating 3D animations from video. Move.ai describes the process as AI-powered, markerless capture for studios and creators. Credits convert 2D footage into 3D motion data: Gen 1 uses one credit per person-second and Gen 2 uses two. The free plan includes 30 one-time credits that do not expire and permits videos up to 30 seconds; paid plans allow 60-second videos. Listed exports are FBX, USDC, BLEND, USDZ, MP4, and biomechanics data, while MP4, MOV, and AVI uploads up to 1GB are supported. Biomechanics output includes per-frame joint positions, rotations, torques, and reaction forces. A Chrome extension sends capture data to a PC, and a Blender plugin imports animations, currently supporting FBX only. Documentation covers NVIDIA Omniverse, Unreal Engine, Unity, Maya, and Cinema 4D. Plans start at $18 a month, billed $18/month plus VAT.