Frigga for Unity vs Gaea
Frigga for Unity
frigga.ondrejnepozitek.comGaea
quadspinner.comSide by side
| Figure | Frigga for Unity | Gaea |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | — |
| Plans published | 0 | 7 |
| Spec score · Game Map Generators | 7.4 (#18) | 8.3 (#4) |
| Maker | The official site identifies Ondřej Nepožitek in its copyright notice. | QuadSpinner is a bootstrapped software studio based in Questa, New Mexico, founded in 2008 by Dax Pandhi and Cynthia Najim. |
| Purpose | Frigga is a Unity tool for procedurally generating tile-based levels such as dungeons, islands, caves, and natural landscapes. | Gaea is a terrain design platform for VFX, games, and virtual production. |
| Support | The maker links to a Frigga Discord community from the product site. | Support, maintenance, and minor updates are included at no additional cost, and the company says it does not offer a guaranteed support SLA. |
Plans
Gaea
- Indie$99, paid once
- Professional$199, paid once
- Enterprise$299, paid once
- Community EditionFree
- Indie$99, paid once
- Professional$199, paid once
- Enterprise$299, paid once
In their own words
Frigga for Unity
Frigga for Unity has no write-up on Specifiction yet; its figures are above.
Gaea
Gaea is a Windows terrain design application for VFX, games, and virtual production. It builds terrain from procedural forms, imported data, or hand-drawn elements, then applies simulations for erosion, debris, glaciers, rivers, snow, and vegetation. It can produce terrain-aware color, textures, masks, material zones, vegetation data, and flow maps. Exports include heightfields, meshes, point clouds, textures, masks, and other terrain data. Bridges connect Gaea with Unreal Engine and Houdini; the Gaea2Houdini plugin requires a Professional or Enterprise license. Gaea also offers node-based compositing and a hybrid render engine.
The Community Edition is free for non-commercial use. The listed perpetual-license prices are $99 a month for Indie, $199 a month for Professional, and $299 a month for Enterprise; each is described as a one-time price. Gaea requires Windows, an AVX2-capable CPU, and at least 16 GB of RAM. CPU-only operation is supported; GPU compute needs CUDA 12.5 or higher or HIP 6.0 or higher.