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Frigga for Unity vs World Machine

Frigga for Unity

frigga.ondrejnepozitek.com

World Machine

world-machine.com

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FigureFrigga for UnityWorld Machine
Price from—$119/mo
Free plan—Yes
Free trial——
Open source——
WindowsYesYes
macOSYesYes
LinuxYesYes
Plans published09
Spec score · Game Map Generators7.4 (#18)8.5 (#3)
MakerThe official site identifies Ondřej Nepožitek in its copyright notice.World Machine Software LLC is an independent small software company based in Seattle, Washington, founded in 2008 by Stephen Schmitt.
PlatformsThe product is described as a tool for Unity, and the opened official pages do not state specific supported operating systems.Native desktop builds are available for Windows, macOS and Linux.
ProductFrigga is a Unity tool for procedural generation of tile-based levels such as dungeons, islands, caves, and natural landscapes.World Machine is procedural 3D terrain generation software for creating realistic or stylized landscapes.
SupportThe maker links to a Frigga Discord community from the product site.Paid licenses include one year of support and free updates, and the maker offers a help center, helpdesk and community forum.

Plans

Frigga for Unity

No plans published.

Frigga for Unity pricing →

World Machine

  • Indie$119 a month
  • Professional$299 a month
  • Studio Site$1,999 a month
  • BasicFree
  • BasicFree
  • Indie$119, paid once
  • Indie to Professional upgrade$180, paid once
  • Professional$299, paid once
  • Studio Site$1,999, paid once

World Machine pricing →

In their own words

Frigga for Unity

Frigga for Unity has no write-up on Specifiction yet; its figures are above.

Visit frigga.ondrejnepozitek.com

World Machine

World Machine is procedural 3D terrain-generation software for artists creating realistic or stylized landscapes, including game, film, and visualization work. Its node graph offers more than 100 devices for terrain, erosion, rivers, masks, materials, and outputs. Simulations cover flow-based and thermal erosion, snow accumulation, river channels, lakes, and coastal erosion; Dragontail Peak adds terrain with overhangs, cliff faces, and caves. Exports include heightfields, meshes, masks, and PBR textures in standard formats, with listed file types including RAW, EXR, TIFF, PNG, TER, OBJ, glTF, and GLB. Compatible tools named by the maker include Unreal Engine, Unity, Godot, Blender, Maya, and Cinema 4D. Professional and higher editions support tiled builds for worlds larger than memory and can resume builds after interruption. The free Basic edition has the Indie toolset but caps each output asset at 1025×1025 pixels and is limited to non-commercial use. Paid plans are Indie at $119 a month, Professional at $299 a month, and Studio Site at $1,999 a month. It runs on Linux, macOS, and Windows.

Visit world-machine.com