Gaea vs PopcornFX
Gaea
quadspinner.comPopcornFX
popcornfx.comSide by side
| Figure | Gaea | PopcornFX |
|---|---|---|
| Price from | $99/mo | €20.83/mo |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 7 | 10 |
| Spec score · Visual Effects Software | 8.1 (#10) | 8.8 (#2) |
| Integrations | Gaea provides bridges for Unreal Engine and Houdini; the Gaea2Houdini plugin requires a Professional or Enterprise license. | Official plugins are listed for Unity, Unreal Engine, O3DE and Adobe After Effects. |
| Support | Support, maintenance, and minor updates are included at no additional cost, and the company says it does not offer a guaranteed support SLA. | Editor support includes troubleshooting documentation, a public Discord server and a private support tracker for private issues or suggestions. |
Plans
Gaea
- Indie$99 a month
- Professional$199 a month
- Enterprise$299 a month
- Community EditionFree
- Indie$99, paid once
- Professional$199, paid once
- Enterprise$299, paid once
PopcornFX
- Personal Learning EditionFree
- Personal Learning Edition (PLE)Free
- Indie€25 a month
- Professional€125 a month
- Schools & Universities€250 a year
- Indie€300 a year
- Indie annual€300 a year
- Professional€1,500 a year
- Professional annual€1,500 a year
- EnterprisePriced on request
In their own words
Gaea
Gaea is a Windows terrain design application for VFX, games, and virtual production. It builds terrain from procedural forms, imported data, or hand-drawn elements, then applies simulations for erosion, debris, glaciers, rivers, snow, and vegetation. It can produce terrain-aware color, textures, masks, material zones, vegetation data, and flow maps. Exports include heightfields, meshes, point clouds, textures, masks, and other terrain data. Bridges connect Gaea with Unreal Engine and Houdini; the Gaea2Houdini plugin requires a Professional or Enterprise license. Gaea also offers node-based compositing and a hybrid render engine.
The Community Edition is free for non-commercial use. The listed perpetual-license prices are $99 a month for Indie, $199 a month for Professional, and $299 a month for Enterprise; each is described as a one-time price. Gaea requires Windows, an AVX2-capable CPU, and at least 16 GB of RAM. CPU-only operation is supported; GPU compute needs CUDA 12.5 or higher or HIP 6.0 or higher.
PopcornFX
PopcornFX is a suite for authoring and simulating real-time visual effects, using visual programming, engine integrations, and a runtime framework for custom engines. Its Effect Editor supports real-time 3D editing and testing, node-based programming, reusable content, and performance and memory analysis. The editor also includes mesh, texture, vectorfield, and material tools, plus project and content management. It does not create textures, sound, meshes, or other assets usually made with DCC tools. Integrations are listed for Unity, Unreal Engine, Godot, O3DE, and a C++ SDK; plugin sources are available on GitHub, and plugins for Unity, Unreal Engine, O3DE, and Adobe After Effects are freely accessible. The Unity integration is described as compatible with Unity 2020.3 and later, including HDRP, URP, and legacy renderers. PopcornFX runs on Windows, macOS, Linux, Android, and iOS. Its Personal Learning Edition is free for non-commercial or educational use. The Indie plan costs €25 per user per month on an annual basis; commercial evaluations can start a one-month trial through an Indie, Professional, or Enterprise category.