Gaea vs Procedural City Generator
Gaea
quadspinner.comProcedural City Generator
proceduralworldlab.comSide by side
| Figure | Gaea | Procedural City Generator |
|---|---|---|
| Price from | Free | $15/mo |
| Free plan | Yes | — |
| Free trial | — | Yes |
| Open source | — | — |
| Windows | Yes | Yes |
| Plans published | 7 | 5 |
| Spec score · Game Map Generators | 8.3 (#4) | 7.9 (#8) |
| Headquarters | Questa, New Mexico, USA | Agoè-Zongo, Lomé, Togo |
| Integrations | Gaea provides bridges for Unreal Engine and Houdini; the Gaea2Houdini plugin requires a Professional or Enterprise license. | The product is designed for Unreal Engine 5 and uses UE5 World Partition for managing larger worlds. |
| Purpose | Gaea is a terrain design platform for VFX, games, and virtual production. | Procedural City Generator is a suite of interactive tools for generating true scale-optimized cities within Unreal Engine 5. |
| Support | Support, maintenance, and minor updates are included at no additional cost, and the company says it does not offer a guaranteed support SLA. | The Indie license includes Standard Support, Company includes Premium Support, and Custom includes Case Basis support. |
Plans
Gaea
- Indie$99, paid once
- Professional$199, paid once
- Enterprise$299, paid once
- Community EditionFree
- Indie$99, paid once
- Professional$199, paid once
- Enterprise$299, paid once
Procedural City Generator
- Indie Licence — rental$15 a month
- Indie Licence — perpetual$185, paid once
- Company Licence — rental$250 a year
- Company Licence — perpetual$450, paid once
- Custom LicencePriced on request
In their own words
Gaea
Gaea is a Windows terrain design application for VFX, games, and virtual production. It builds terrain from procedural forms, imported data, or hand-drawn elements, then applies simulations for erosion, debris, glaciers, rivers, snow, and vegetation. It can produce terrain-aware color, textures, masks, material zones, vegetation data, and flow maps. Exports include heightfields, meshes, point clouds, textures, masks, and other terrain data. Bridges connect Gaea with Unreal Engine and Houdini; the Gaea2Houdini plugin requires a Professional or Enterprise license. Gaea also offers node-based compositing and a hybrid render engine.
The Community Edition is free for non-commercial use. The listed perpetual-license prices are $99 a month for Indie, $199 a month for Professional, and $299 a month for Enterprise; each is described as a one-time price. Gaea requires Windows, an AVX2-capable CPU, and at least 16 GB of RAM. CPU-only operation is supported; GPU compute needs CUDA 12.5 or higher or HIP 6.0 or higher.
Procedural City Generator
Procedural City Generator has no write-up on Specifiction yet; its figures are above.