Game Backup Monitor vs SaveSync
Game Backup Monitor
mikemaximus.github.ioSaveSync
savesync.gamesSide by side
| Figure | Game Backup Monitor | SaveSync |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| Linux | Yes | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Save Managers | 8.0 (#8) | 7.1 (#22) |
| Integrations | Users can import unofficial game backup configurations from the Ludusavi Manifest, which provides thousands of configurations. | The product is sold through Steam, with automatic updates and Steam Cloud integration. |
| Purpose | Detects games while played and automatically backs up saved games after play ends using 7-Zip compression. | SaveSync syncs, backs up, and shares co-op game save files between friends so another player can continue when the host is offline. |
Plans
In their own words
Game Backup Monitor
Game Backup Monitor detects games while they are running and backs up saved games after play ends, compressing them with 7-Zip. It can monitor other PC applications too, and supports an unlimited number of monitored games with individual settings. Optional features track total play hours and separate sessions, and users can launch monitored games from the program. It detects games running through DOSBox, ScummVM, or Wine, and can import unofficial configurations from the Ludusavi Manifest. Cloud backup requires pairing the software with a cloud storage provider and folder synchronization client. The program is free for Linux and Windows. Windows requires .NET Framework 4.8; Linux requires Mono and additional packages, including SQLite3 and 7-Zip. The maker describes the project as complete, with maintenance updates but no major changes. Its application is not digitally signed, so Microsoft may flag the installer or executable as unsafe. Development testing verifies Windows 11 and Linux Mint 21.