Game Extractor vs TrenchBroom
Game Extractor
watto.orgTrenchBroom
trenchbroom.github.ioSide by side
| Figure | Game Extractor | TrenchBroom |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Plans published | 2 | 1 |
| Spec score · Game Modding Tools | 8.0 (#6) | 7.3 (#19) |
| Purpose | Game Extractor opens game archive files so users can view their contents and extract files to a PC. | TrenchBroom is a level editor for brush-based game engines such as Quake, Quake 2, and Hexen 2. |
Plans
In their own words
Game Extractor
Game Extractor is a Windows application for opening game archive files, viewing their contents, and extracting files to a PC. Its site says it supports archives from over 5,700 games across PC, mobile, and console platforms, including titles using Unity 3D, Unreal Engine, and Value Source Engines. The free Basic Version reads archives and extracts files. The one-time Full Version adds archive editing and saving, previews for many image, audio, and 3D mesh files, image and mesh conversion, and a format scanner for locating images and audio in unknown or unsupported archives. Supported formats include game containers, common archive and data files, and image and audio types. Optional FFmpeg and Java Media Framework integrations can extend preview support. Every version requires Java Runtime Environment 8 in its 32-bit form; the site says it comes with the application. Downloads are linked through GitHub and SourceForge. Tutorials are available as PDFs and videos, alongside in-program help. The site cautions that some supported games use archives its plugin cannot open, and edited archives are not guaranteed to work in games.
TrenchBroom
TrenchBroom is a free level editor for brush-based engines such as Quake, Quake 2, and Hexen 2. It provides a 3D workspace alongside up to three 2D views. Brush editing includes vertex changes, clipping, scaling, shearing, and constructive solid geometry operations for merging, subtracting, or hollowing shapes. A UV view handles textures and supports multiple material collections. The entity browser accepts drag-and-drop placement and definitions from FGD, ENT, and DEF files, while model display includes mdl, md2, md3, bsp, and dkm formats. An issue browser filters map problems, helps resolve them, and offers automatic quick fixes. TrenchBroom can call external compilers and launch game engines, but those compilation tools are separate. It supports several Quake, Valve, Hexen 2, and package formats. The 2026.2 requirements list Windows 10 1903+, Linux with glibc 2.33+, or macOS 13+, with OpenGL 2.1 and GLSL 1.2 hardware.