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Game Extractor vs TrenchBroom

Game Extractor

watto.org

TrenchBroom

trenchbroom.github.io

Side by side

FigureGame ExtractorTrenchBroom
Price fromFreeFree
Free planYesYes
Free trialYes—
Open source——
WindowsYesYes
macOS—Yes
Linux—Yes
Plans published21
Spec score · Game Modding Tools8.0 (#6)7.3 (#19)
PurposeGame Extractor opens game archive files so users can view their contents and extract files to a PC.TrenchBroom is a level editor for brush-based game engines such as Quake, Quake 2, and Hexen 2.

Plans

Game Extractor

  • Basic VersionFree
  • Full Version$10, paid once

Game Extractor pricing →

TrenchBroom

  • TrenchBroomFree

TrenchBroom pricing →

In their own words

Game Extractor

Game Extractor is a Windows application for opening game archive files, viewing their contents, and extracting files to a PC. Its site says it supports archives from over 5,700 games across PC, mobile, and console platforms, including titles using Unity 3D, Unreal Engine, and Value Source Engines. The free Basic Version reads archives and extracts files. The one-time Full Version adds archive editing and saving, previews for many image, audio, and 3D mesh files, image and mesh conversion, and a format scanner for locating images and audio in unknown or unsupported archives. Supported formats include game containers, common archive and data files, and image and audio types. Optional FFmpeg and Java Media Framework integrations can extend preview support. Every version requires Java Runtime Environment 8 in its 32-bit form; the site says it comes with the application. Downloads are linked through GitHub and SourceForge. Tutorials are available as PDFs and videos, alongside in-program help. The site cautions that some supported games use archives its plugin cannot open, and edited archives are not guaranteed to work in games.

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TrenchBroom

TrenchBroom is a free level editor for brush-based engines such as Quake, Quake 2, and Hexen 2. It provides a 3D workspace alongside up to three 2D views. Brush editing includes vertex changes, clipping, scaling, shearing, and constructive solid geometry operations for merging, subtracting, or hollowing shapes. A UV view handles textures and supports multiple material collections. The entity browser accepts drag-and-drop placement and definitions from FGD, ENT, and DEF files, while model display includes mdl, md2, md3, bsp, and dkm formats. An issue browser filters map problems, helps resolve them, and offers automatic quick fixes. TrenchBroom can call external compilers and launch game engines, but those compilation tools are separate. It supports several Quake, Valve, Hexen 2, and package formats. The 2026.2 requirements list Windows 10 1903+, Linux with glibc 2.33+, or macOS 13+, with OpenGL 2.1 and GLSL 1.2 hardware.

Visit trenchbroom.github.io