Game Save Genie vs Ludusavi
Game Save Genie
github.comLudusavi
github.comSide by side
| Figure | Game Save Genie | Ludusavi |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| API | — | Yes |
| Self-hosted | Yes | — |
| Plans published | 1 | 2 |
| Spec score · Game Save Managers | 8.1 (#6) | 8.6 (#1) |
| Game coverage | It uses the Ludusavi database to detect save locations for more than 19,000 games and supports manually tracked folders and files, including emulator saves. | The project says its manifest covers more than 19,000 games and supports custom entries. |
| Purpose | Game Save Genie automatically backs up and syncs PC game saves for games not protected by their launchers. | Ludusavi backs up PC video game save data and is written in Rust. |
Plans
In their own words
Game Save Genie
Game Save Genie backs up and syncs PC game saves for games without save protection from their launchers. It uses the Ludusavi database to locate saves for more than 19,000 games, and users can track folders and files manually, including emulator saves. Backups run when a game closes and every 10 minutes while it runs. Each backup is an immutable, checksummed snapshot, and users can restore a selected version. The tool supports Google Drive, OneDrive, S3 buckets, and other rclone destinations; unchanged save files are not uploaded again. Users can pull newer saves onto another PC, with save paths remapped across Windows, Linux, and macOS usernames. Before restoring, it verifies and stages downloads, makes a safety snapshot, and avoids restoring while a game is running. The project says it has no accounts, servers of its own, or telemetry. Windows single-machine backups are described as stable; cross-machine sync and Linux/Steam Deck support are beta. It is free and MIT-licensed.
Ludusavi
Ludusavi is a free Rust tool for backing up PC video game save data. It covers more than 19,000 games and allows custom entries, with support for libraries such as Steam, GOG, Epic, Heroic, and Lutris. Users can operate it through a graphical interface or a command-line interface for scripting. Supported data includes file-based saves, Windows registry saves, Steam Proton saves, and Steam screenshots. Ludusavi is also available as a Playnite extension. For cloud copies, it integrates with Rclone remotes including Google Drive, OneDrive, Dropbox, Box, FTP, SMB, and WebDAV. Its synchronization process checks local and cloud saves before uploading changes and warns about conflicts. The tool supports scheduled backups and version history. Its backup information uses the Ludusavi Manifest, with information primarily sourced from PCGamingWiki. Portable releases are available for Windows, Linux, and Mac under the MIT License. One limitation is that it does not automatically support backing up on one operating system and restoring on another.