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Gameboy by raphamorim vs PyBoy

Gameboy by raphamorim

github.com

PyBoy

github.com

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FigureGameboy by raphamorimPyBoy
Price from—Free
Free plan—Yes
Free trial——
Open source——
WebYes—
WindowsYesYes
macOSYesYes
LinuxYesYes
API—Yes
Self-hostedYesYes
Plans published01
Spec score · Game Boy Emulators7.5 (#11)7.5 (#13)
LicenseThe repository identifies its license as MPL-2.0.The repository includes the GNU Lesser General Public License version 3.
PurposeGameboy is a Game Boy emulator written in Rust and compiled to WebAssembly.PyBoy is a Game Boy emulator written in Python and Cython.

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Gameboy by raphamorim

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PyBoy

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Gameboy by raphamorim

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PyBoy

PyBoy is a Game Boy and Game Boy Color emulator implemented in Python and Cython. It runs from a command line or inside Python programs, supporting automation, testing, and AI experiments. Install it with `pip install pyboy`; documentation links to setup instructions for macOS, Linux, and Windows. The Python interface sends button input, reads memory, and captures screenshots. Its documented hardware-facing API includes the CPU and address space, graphics, audio, cartridge hardware, and input, while leaving internal emulation components and platform-specific window implementations outside the reference. Rendering may be skipped or disabled, and the documentation says parallel instances can improve throughput. PyBoy links to Gym integration instructions and examples for Kirby, Tetris, and Super Mario Land. It supports save states, link cable emulation, and a real-time clock. Supported platforms include Windows 64-bit, macOS, Linux, and Raspberry Pi OS. The project is free under the GNU Lesser General Public License version 3.

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