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SPECIFICTION
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Gameboy by raphamorim vs SameBoy

Gameboy by raphamorim

github.com

SameBoy

sameboy.github.io

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FigureGameboy by raphamorimSameBoy
Price from—Free
Free plan—Yes
Free trial——
Open source——
WebYes—
WindowsYesYes
macOSYesYes
LinuxYesYes
iOS—Yes
Self-hostedYes—
Plans published01
Spec score · Game Boy Emulators7.5 (#11)7.5 (#14)
LicenseThe repository identifies its license as MPL-2.0.The GitHub project describes SameBoy as open source and licensed under the Expat license, with an additional exception for the iOS folder.
PurposeGameboy is a Game Boy emulator written in Rust and compiled to WebAssembly.SameBoy is an open source emulator for Game Boy, Game Boy Color and Super Game Boy.

Plans

Gameboy by raphamorim

No plans published.

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SameBoy

  • SameBoyFree

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In their own words

Gameboy by raphamorim

Gameboy by raphamorim has no write-up on Specifiction yet; its figures are above.

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SameBoy

SameBoy is a free, open-source emulator for Game Boy, Game Boy Color and Super Game Boy systems. Its supported machines include Game Boy Pocket and Light, Game Boy Advance and Game Boy Player in Color mode, and Super Game Boy 2. The project describes its design as focused on accuracy and says it passes multiple test ROM suites. It supports battery saves and save states that follow the BESS specification, as well as turbo, rewind, slow motion, cheats and rumble. Peripheral emulation includes local link cable, infrared, Game Boy Camera, Game Boy Printer and Workboy. Display options include scaling algorithms and filters, customizable controls and fullscreen mode; an integrated GBS player is also included. Developer tools include a disassembler, expression evaluator, breakpoints, watchpoints, call stack tracing, and memory and video RAM viewers. Builds are listed for macOS, Windows and iOS, and the project describes SDL support for other operating systems. Some features are exclusive to the macOS Cocoa frontend, while camera and printer emulation are available in Cocoa macOS and iOS frontends.

Visit sameboy.github.io