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GameBuff vs ugtrain

GameBuff

gamebuff.cn

ugtrain

github.com

Side by side

FigureGameBuffugtrain
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYes—
Linux—Yes
Plans published21
Spec score · Game Trainers8.3 (#4)7.0 (#23)

Plans

GameBuff

  • Free coreFree
  • Optional VIPPriced on request

GameBuff pricing →

ugtrain

  • FreeFree

ugtrain pricing →

In their own words

GameBuff

GameBuff is a Windows game trainer for changing aspects of single-player games. The maker describes its library as covering more than 7,000 games, while its game library page lists more than 2,000 trainers and two modification modes. Advertised one-click changes include god mode and unlimited resources. The homepage names Steam, Epic, GOG, Xbox, and Ubisoft among the game platforms associated with its offering. GameBuff fully supports 64-bit Windows 10 and 11, has limited Windows 7 compatibility, and does not support macOS or cloud gaming platforms. It is intended for local PC hardware and single-player games or local single-player modes; features are disabled in competitive online matchmaking. Real-time memory changes end when the trainer closes or the game restarts, although changes saved to local save data may persist. The client download is free, and trainers can be browsed without an account. An account is required to activate trainer features and use cloud configuration sync or GamePP remote control. The maker warns that security software may flag the installer or trainer behavior because trainers use memory injection.

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ugtrain

ugtrain is free, Linux-only command-line software for game training and memory-cheating research. It targets advanced users and has no graphical interface. Its components include a preloader, memory discovery, a memory-hacking library, and automatic adaptation to dynamic memory. Each game uses a separate exchangeable configuration file, with examples included. The project describes static-memory support for most C and C++ Linux games by bypassing protections such as ASLR, PIC, and PIE. It integrates with scanmem for memory searches and says root privileges are unnecessary. Installation documentation covers source builds and packages for Arch, Debian, openSUSE/SLES, and Ubuntu. Reported architectures include x86, x86_64, Raspberry Pi, and 32-bit, 64-bit, and s390x compilation. Dynamic-memory support does not work with WINE. The project advises against commercial closed-source, multiplayer, or online games and recommends checking each game’s EULA.

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