Gamekeeper vs GSM
Gamekeeper
gamekeeper.thinkuni.netGSM
github.comSide by side
| Figure | Gamekeeper | GSM |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| Linux | — | Yes |
| Plans published | 2 | 1 |
| Spec score · Game Save Managers | 7.9 (#10) | 7.6 (#16) |
| Purpose | Gamekeeper automatically identifies game save directories and records gameplay saves. | GSM creates versioned backups of game saves, uploads them to cloud storage, synchronizes the backup library between machines, and restores saves when needed. |
Plans
In their own words
Gamekeeper
Gamekeeper is a Windows utility for identifying game-save directories and recording gameplay saves. Metadata files help locate save folders when games are added, and local scans support batch importing. Users can create multiple save Spaces for each game and visualized branches for different storylines or career choices. Incremental storage keeps only data changed from the previous save. Quick Save supports hotkeys, process monitoring, real-time saving, and scheduled saving; saving a game also creates a screen preview. Saves can be uploaded to private cloud storage and started on another device. Rclone synchronization supports local, FTP, SFTP, WebDAV, SMB/CIFS, and S3 sources, while automatic recognition covers Steam, GOG Galaxy, Epic Game Store, and XBOX PC. The software is in alpha testing, without beta or stable versions. Downloads require Windows 10/11 64-bit, and Process Tracking requires the.NET 9 runtime. The free plan costs nothing and limits Multi-Space to three per game. Default upload limits are 10MB for images and 100MB for videos.
GSM
GSM is free, open-source software for versioned game-save backups on Linux and Windows. It uploads backup sets to cloud storage, synchronizes the library between machines, and restores saves when needed. Ludusavi provides automatic game-save detection, while manual backup is available for games that are not detected. Rclone handles cloud uploads, and GSM creates SHA256 integrity files for each backup. Retention can be configured separately for each game. Restore choices include the newest backup, every stored backup, or the newest backup for one selected game. The project is designed for a shared Linux and Windows library without one system corrupting or deleting the other side's data. Linux distributions include graphical and text interfaces plus AppImage support. Windows offers a graphical build and a single-file EXE. GSM uses Rclone's copy command for cloud operations. The repository uses the MIT License, and its releases page lists “GSM - Definitive edition.”