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Gamekeeper vs OpenSave

Gamekeeper

gamekeeper.thinkuni.net

OpenSave

savesync.qzz.io

Side by side

FigureGamekeeperOpenSave
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
macOS—Yes
Linux—Yes
API—Yes
Self-hosted—Yes
Plans published21
Spec score · Game Save Managers7.9 (#10)7.8 (#14)
PurposeGamekeeper automatically identifies game save directories and records gameplay saves.OpenSave syncs game saves between a user's devices, including saves for emulators and games outside Steam Cloud.

Plans

Gamekeeper

  • FreeFree
  • ProPriced on request

Gamekeeper pricing →

OpenSave

  • FreeFree

OpenSave pricing →

In their own words

Gamekeeper

Gamekeeper is a Windows utility for identifying game-save directories and recording gameplay saves. Metadata files help locate save folders when games are added, and local scans support batch importing. Users can create multiple save Spaces for each game and visualized branches for different storylines or career choices. Incremental storage keeps only data changed from the previous save. Quick Save supports hotkeys, process monitoring, real-time saving, and scheduled saving; saving a game also creates a screen preview. Saves can be uploaded to private cloud storage and started on another device. Rclone synchronization supports local, FTP, SFTP, WebDAV, SMB/CIFS, and S3 sources, while automatic recognition covers Steam, GOG Galaxy, Epic Game Store, and XBOX PC. The software is in alpha testing, without beta or stable versions. Downloads require Windows 10/11 64-bit, and Process Tracking requires the.NET 9 runtime. The free plan costs nothing and limits Multi-Space to three per game. Default upload limits are 10MB for images and 100MB for videos.

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OpenSave

OpenSave syncs game saves among a user's devices, including emulator saves and games outside Steam Cloud. It can identify games using an offline, community-maintained index of more than 20,000 titles, or track a folder or file selected by the user. Devices can find each other over the same Wi-Fi or pair over the internet with a room code, without an account or port forwarding. OpenSave keeps versioned snapshots and supports rollback and branches; when it finds conflicting saves, it asks the user how to resolve them. Optional snapshot backups can go to Google Drive, Dropbox, OneDrive, WebDAV, or a NAS folder. On a LAN, devices communicate directly. Internet syncing uses an encrypted connection to a stateless relay, but the encryption ends there and the relay could read forwarded data. Users can self-host the relay and manage its daemon and CLI through a local REST/WebSocket API. It is free and MIT-licensed, with Windows, Linux, Steam Deck, and macOS options. On a stock Steam Deck, the Linux tarball will not start; the site recommends the Flatpak.

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