Gamelabs Studio vs OPTPiX SpriteStudio
Gamelabs Studio
gamelabstudio.coOPTPiX SpriteStudio
webtech.co.jpSide by side
| Figure | Gamelabs Studio | OPTPiX SpriteStudio |
|---|---|---|
| Price from | $10/mo | ¥7,791.67/mo |
| Free plan | — | Yes |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | Yes | — |
| Windows | — | Yes |
| macOS | — | Yes |
| API | Yes | — |
| Plans published | 4 | 3 |
| Spec score · Game Animation Software | 8.1 (#12) | 8.1 (#13) |
| Integrations | The maker lists Unity, Godot, Unreal, GameMaker, and Construct for asset export, and describes MCP support for Cursor, VS Code, and other compatible tools. | The maker lists support for Unity, Unreal Engine 4, and Cocos2d-x, with game engine players and an SDK available free of charge. |
| Support | Monthly plans include tech support, and the FAQ lists [email protected] for contacting the team. | The OPTPiX Help Center provides manuals, tutorial videos, players, SDKs, sample data, and an inquiry form. |
Plans
Gamelabs Studio
- Free TrialFree
- Indie$10 a month
- Pro$20 a month
- Studio$50 a month
OPTPiX SpriteStudio
- Starter LicenseFree
- Professional License¥93,500 a year
- Business License¥400,000 a year
In their own words
Gamelabs Studio
Gamelabs Studio has no write-up on Specifiction yet; its figures are above.
OPTPiX SpriteStudio
OPTPiX SpriteStudio creates 2D sprite animation data for projects ranging from short animations to game development. Its mesh and bone tools support deformation, and bone influence weights can be calculated automatically. Masking can define permeable overlap areas and effects such as wipes, with adjustable position, size, and shape. A designer can produce sprite animation data alone using the tool. SpriteStudio supports readable XML and compact binary formats, as well as instance and particle effect creation. Listed engine support includes Unity, Unreal Engine 4, and Cocos2d-x; game engine players and an SDK are available free of charge. Export options include PNG, GIF, WebP, AVI, MP4, SSCE, SSAE, Cocos2d-x PLIST, and Corona SDK LUA. It runs on Windows and macOS and requires an always-on internet connection, along with listed hardware and graphics requirements. The free Starter License is limited to companies with prior-year sales under JPY 10 million and has feature restrictions and attribution requirements. The Professional License costs ¥93,500 a year. A one-month trial includes SpriteStudio Ver.7 features but not SpriteStudio 5.