GameMaker vs Visionaire Studio
GameMaker
gamemaker.ioVisionaire Studio
visionaire-studio.netSide by side
| Figure | GameMaker | Visionaire Studio |
|---|---|---|
| Price from | $79.99/mo | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| Plans published | 3 | 6 |
| Spec score · Game Engine Software | 8.4 (#33) | 7.8 (#67) |
| Spec score · Game Visual Scripting Software | 8.0 (#11) | 7.8 (#17) |
| Spec score · Game Development Software | 8.1 (#27) | 7.9 (#33) |
| Headquarters | Dundee, Scotland, United Kingdom | Siegen, Germany |
Plans
Visionaire Studio
- Freeware LicenseFree
- PRO License€75, paid once
- Desktop Distribution€99, paid once
- Mobile Distribution€249, paid once
- Console Distribution€650, paid once
- Complete Distribution€850, paid once
In their own words
GameMaker
GameMaker is game-development software with visual scripting, multiplayer tools, and export options for mobile and consoles. Projects can use GML Code or GML Visual. Listed targets include GX.games, Windows, macOS, Ubuntu, HTML5, Android, iOS, tvOS, Xbox, PlayStation, and Nintendo Switch. The free plan costs nothing and is limited to non-commercial use, without console exports. Professional is listed at $99.99 a month, with a commercial licence and desktop, web, and mobile exports; its billing note says one-time purchase. Enterprise is listed at $79.99 a month, billed monthly, and includes a commercial licence, console exports, and source code access. The pricing note says paid plans start at $79.99/mo. GameMaker’s source code model is listed as source available, and the maker is headquartered in Dundee, Scotland. The platform list also includes Linux, macOS, and Windows. Plan details distinguish non-commercial use from commercial licensing and specify export access, so intended use and target platforms are relevant when selecting a tier.
Visionaire Studio
Visionaire Studio is a visual engine for creating point-and-click adventure games, with an editor intended to let creators start without programming. The editor supports scenes, dialogue, puzzles, inventory, characters, animations, hotspots, and interaction logic. Projects can be extended with Lua scripting, custom systems, and plugins. Presentation features include parallax scrolling, particle effects, 2D and 3D character support, video integration, and shader effects; audio includes 3D positional sound and adaptive music. Built-in tools manage multilingual text and audio. The listed publishing targets are Windows, macOS, Linux, HTML5, iOS, Android, Nintendo Switch, Xbox, and PlayStation, subject to license and exporter requirements. The freeware version is limited to 25 scenes per project. The PRO License costs 75.00 EUR once and provides full engine access, but commercial publishing requires a distribution license. Distribution licenses cover one commercial title within the platforms included in that license. The maker is based in Siegen, Germany.