GamePulse vs PlayFab
GamePulse
github.comPlayFab
developer.microsoft.comSide by side
| Figure | GamePulse | PlayFab |
|---|---|---|
| Price from | — | $99/mo |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | Yes | Yes |
| Self-hosted | Yes | — |
| Plans published | 0 | 5 |
| Spec score · Game Analytics Software | 7.3 (#27) | 8.9 (#2) |
| Analytics | It provides retention cohorts, funnels, progression drop-off, economy analytics, and idle-game adoption metrics. | PlayStream supplies a real-time and historical event stream with rules, filtering, search and exports to Azure Blob Storage or Amazon S3. |
| Product | GamePulse is an open-source, self-hosted telemetry and analytics platform built for games including indie, idle, roguelike, mobile, and simulation games. | PlayFab provides backend services for live games and connects players across platforms. |
| Security | The maker says API keys are stored as SHA-256 hashes, passwords as bcrypt hashes, and refresh tokens are hashed, rotated on use, and revocable. | Microsoft says developer sign-in migration adds MFA, conditional access, encryption and single sign-on through Microsoft accounts. |
Plans
PlayFab
- Free to StartFree
- Standard Plan$99 a month
- Premium Plan$1,999 a month
- Enterprise PlanPriced on request
- Pay-as-you-goFree
In their own words
PlayFab
PlayFab provides managed backend services for live games and connects players across platforms. Its player services include identity, groups, friends, chat, profiles, stats, game saves and shared data, alongside competitive leaderboards and multiplayer networking. Live-operations tools support remote gameplay tuning, real-time player segmentation and A/B testing. Economy and user-generated-content tools cover virtual economies, live offers, monetization and built-in moderation. Game Data Stream can monitor player activity, analyze retention and revenue, and export raw data. The product lists Unreal and Unity SDKs, custom-engine language support, and integrations including Xbox, Steam, PlayStation, Nintendo Switch, App Store and Google Play. Development Mode is free and permits up to 1,000 lifetime player account creations per title, with up to 10 titles per account. Free to Start costs nothing. Standard Plan costs $99 a month; Premium Plan costs $1,999 a month.