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GameSalad vs Godot Engine

GameSalad

gamesalad.com

Godot Engine

godotengine.org

Side by side

FigureGameSaladGodot Engine
Price from$2.42/moFree
Free plan—Yes
Free trial——
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
Linux—Yes
iOSYesYes
AndroidYesYes
API—Yes
Plans published81
Spec score · Game Engine Software8.5 (#29)9.1 (#4)
Spec score · Game Development Software8.3 (#22)8.7 (#9)
Free planNoYes
Mobile exportYesYes
Source code modelclosed_sourceopen_source
Target platformsweb,iOS,Android,HTML5,desktopWindows,macOS,Linux,Android,iOS,Web,consoles via third-party providers
Visual scriptingYesNo

Plans

GameSalad

  • GameSalad Basic$19 a month
  • GameSalad Home EduPrice not published
  • GameSalad Pro$29 a month
  • GameSalad Learn@Home$19 a month
  • K-12 Bundle$29 a year
  • Higher Ed Bundle$57 a year
  • Developer EDU Discount$149 a year
  • Site/Building$1,495 a year

GameSalad pricing →

Godot Engine

  • Godot EngineFree

Godot Engine pricing →

In their own words

GameSalad

GameSalad Creator is a visual programming tool for making mobile and web games. GameSalad describes its approach as no-code, and says creators and learners ages 12 and beyond can use it. Creator downloads are available for macOS and Windows; iOS and Android Viewer apps support native-device previews. Publishing depends on the plan: Basic subscribers can use Creator’s behaviors and functions, preview with Viewer, and publish to GameSalad Arcade. Pro subscribers get access to all publishing platforms, including iOS App Store, Android App Store and HTML5 publishing, as well as priority technical support. Plans include GameSalad Basic at $19 a month and GameSalad Pro at $29 a month. Education options include lesson plans, tutorials, classroom management and student progress views through a teacher dashboard. App store publishing requires separate store processes, credentials and fees, which are not included in the education license. GameSalad is based in Austin, Texas, and launched in 2010.

Visit gamesalad.com

Godot Engine

Godot Engine is a free, open-source engine for developing 2D and 3D games, cross-platform projects, and XR ideas. Its Node and Scene system organizes game logic through reusable components and hierarchy. The dedicated 2D engine uses pixel coordinates and 2D nodes, while 3D nodes support building, animating, and rendering worlds and characters. Developers can use GDScript, C#/.NET, or C++ through GDExtension, along with community language bindings. Godot includes OpenXR and WebXR support, with other XR SDKs available through plugins. Games can be published on desktop, mobile, and web; console deployment is supported through third-party publishers. The engine uses the MIT license, which permits commercial use and redistribution subject to including its copyright notice and license statement. That license does not apply to content made with Godot, and creators retain copyright ownership of their games. C# is available for desktop and mobile; the listed web option is Godot 3. The latest stable download listed is Godot 4.7.2.

Visit godotengine.org