GameSave Manager vs Ludusavi
GameSave Manager
gamesave-manager.comLudusavi
github.comSide by side
| Figure | GameSave Manager | Ludusavi |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| API | — | Yes |
| Plans published | 0 | 2 |
| Spec score · Game Save Managers | 7.2 (#21) | 8.6 (#1) |
| Game coverage | The compatibility list contains 13,033 records. | The project says its manifest covers more than 19,000 games and supports custom entries. |
| Purpose | GameSave Manager is described as a way to back up, transfer, and share PC save data. | Ludusavi backs up PC video game save data and is written in Rust. |
Plans
In their own words
GameSave Manager
GameSave Manager has no write-up on Specifiction yet; its figures are above.
Ludusavi
Ludusavi is a free Rust tool for backing up PC video game save data. It covers more than 19,000 games and allows custom entries, with support for libraries such as Steam, GOG, Epic, Heroic, and Lutris. Users can operate it through a graphical interface or a command-line interface for scripting. Supported data includes file-based saves, Windows registry saves, Steam Proton saves, and Steam screenshots. Ludusavi is also available as a Playnite extension. For cloud copies, it integrates with Rclone remotes including Google Drive, OneDrive, Dropbox, Box, FTP, SMB, and WebDAV. Its synchronization process checks local and cloud saves before uploading changes and warns about conflicts. The tool supports scheduled backups and version history. Its backup information uses the Ludusavi Manifest, with information primarily sourced from PCGamingWiki. Portable releases are available for Windows, Linux, and Mac under the MIT License. One limitation is that it does not automatically support backing up on one operating system and restoring on another.