GDevelop vs Godot Engine
GDevelop
gdevelop.ioGodot Engine
godotengine.orgSide by side
| Figure | GDevelop | Godot Engine |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | — | Yes |
| Plans published | 3 | 1 |
| Spec score · Game Engine Software | 8.7 (#17) | 9.1 (#4) |
| Spec score · Game Development Software | 8.3 (#23) | 8.7 (#9) |
| Free plan | Yes | Yes |
| Mobile export | Yes | Yes |
| Multiplayer tools | Yes | Yes |
| Scripting languages | JavaScript | GDScript,C#,C++ |
| Source code model | open_source | open_source |
| Target platforms | Games can be published to desktop, web, Android, iOS, and gd.games. | Windows,macOS,Linux,Android,iOS,Web,consoles via third-party providers |
| Visual scripting | Yes | No |
Plans
In their own words
GDevelop
GDevelop is an open-source game engine for creating and publishing games with visual, drag-and-drop tools that do not require code. JavaScript is available for scripting. It supports web, Windows, macOS, Linux, iOS, and Android, with publishing destinations including Google Play, Steam, desktop, web, iOS, and gd.games. Built-in multiplayer services include lobbies, leaderboards, and player accounts. The Free plan costs nothing and includes multiplayer and online services, thousands of Asset Store assets, and Android and desktop publishing once per day. Paid plans include full access to the mobile app, and the Pro plan supports project sharing with teammates. Support options include community resources, professional Discord channels, commercial troubleshooting, and custom development. Education plans provide anonymous student accounts, project access, and classroom resources. Subscriptions can be billed monthly or yearly, with annual savings of up to 40%, and can be canceled at any time; access ends after the paid period.
Godot Engine
Godot Engine is a free, open-source engine for developing 2D and 3D games, cross-platform projects, and XR ideas. Its Node and Scene system organizes game logic through reusable components and hierarchy. The dedicated 2D engine uses pixel coordinates and 2D nodes, while 3D nodes support building, animating, and rendering worlds and characters. Developers can use GDScript, C#/.NET, or C++ through GDExtension, along with community language bindings. Godot includes OpenXR and WebXR support, with other XR SDKs available through plugins. Games can be published on desktop, mobile, and web; console deployment is supported through third-party publishers. The engine uses the MIT license, which permits commercial use and redistribution subject to including its copyright notice and license statement. That license does not apply to content made with Godot, and creators retain copyright ownership of their games. C# is available for desktop and mobile; the listed web option is Godot 3. The latest stable download listed is Godot 4.7.2.