GitHub CodeQL vs Hyjinx
GitHub CodeQL
codeql.github.comHyjinx
github.comSide by side
| Figure | GitHub CodeQL | Hyjinx |
|---|---|---|
| Price from | $30/mo | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| Self-hosted | Yes | — |
| Plans published | 5 | 0 |
| Spec score · Nintendo Switch Emulators | 8.7 (#3) | 7.6 (#11) |
Plans
GitHub CodeQL
- Free for research and open sourceFree
- GitHub Code Security$30 a month
- CodeQL for open source and researchFree
- GitHub Code Security$30 a month
- GitHub Free with CodeQL code scanningPrice not published
In their own words
GitHub CodeQL
GitHub CodeQL has no write-up on Specifiction yet; its figures are above.
Hyjinx
Hyjinx is a free, open-source Nintendo Switch emulator for Linux, macOS, and Windows. Written in C#, it is based on Ryujinx, with development starting in January 2025 after Ryujinx ceased development. The project says a PC needs at least 8 GiB of RAM; less may cause poor gameplay or crashes. Graphics support includes OpenGL 4.5 or later, Vulkan, and Metal through MoltenVK, plus resolution scaling, anti-aliasing, shader caching, and FSR filters. Audio output works, but microphone input does not. Controls include keyboard, mouse, touch, JoyCons, and nearly all controllers; dual-JoyCon motion requires DS4Windows or BetterJoy. The GUI manages downloadable content and supports romfs, exefs, and runtime mods such as cheats. Automated main-branch builds may be unstable or broken. The project says it cannot directly decrypt protected content.