GitHub CodeQL vs Strato
GitHub CodeQL
codeql.github.comStrato
strato-emu.github.ioSide by side
| Figure | GitHub CodeQL | Strato |
|---|---|---|
| Price from | $30/mo | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| Android | — | Yes |
| Self-hosted | Yes | — |
| Plans published | 5 | 0 |
| Spec score · Nintendo Switch Emulators | 8.7 (#3) | 6.5 (#19) |
| Purpose | CodeQL is a language and toolchain for code analysis that treats code as data. | Strato is an open source, experimental emulator for ARMv8 Android devices that emulates a Nintendo Switch system. |
Plans
GitHub CodeQL
- Free for research and open sourceFree
- GitHub Code Security$30 a month
- CodeQL for open source and researchFree
- GitHub Code Security$30 a month
- GitHub Free with CodeQL code scanningPrice not published
In their own words
GitHub CodeQL
GitHub CodeQL has no write-up on Specifiction yet; its figures are above.
Strato
Strato is a free, open-source experimental emulator for ARMv8 Android devices. It aims to reproduce Nintendo Switch system functionality through an ARM Compatibility Layer and System Emulation, with goals of accurate, performant and user-friendly operation. The project remains in development and is not ready for public release. Work has covered texture management, synchronization, queries, MSAA rendering and the blit engine, including a texture-manager rewrite intended to improve rendering accuracy. A texture-variant system improved compatibility with Mali GPUs, and firmware importing supports games that use firmware assets. Developers were also modifying core components for 32-bit games, with that work still ongoing in a February 2024 report. Its shader compiler is a modified fork of yuzu’s compiler for mobile GPU emulation. Strato began after Skyline ended in May 2023. Lynx and TheASV are named developers, with additional contributors. The source is licensed under GNU GPL v3.0 or later.