GK AntiCheat vs Intave
GK AntiCheat
gkanticheat.weebly.comIntave
intave.acSide by side
| Figure | GK AntiCheat | Intave |
|---|---|---|
| Price from | Free | €0.79/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 1 | 3 |
| Spec score · Minecraft anti-cheat plugins | 7.7 (#14) | 9.2 (#1) |
| Spec score · Minecraft Anti-Cheat Plugins | 7.5 (#17) | 8.7 (#1) |
Plans
In their own words
GK AntiCheat
GK AntiCheat is a Minecraft server plugin that checks players to deter hacked clients from entering a server. Its listed verification flow asks a player to send a random code using a .say command supplied through tellraw. Administration commands cover help, configuration reloads, whitelist changes, and player-record checks. Detection targets include hacked clients and spamming bots, with kicking, automatic bans, and whitelist exclusion listed as enforcement actions; automatic bot kicking is still being tested. The plugin is listed for Spigot and tested on Minecraft versions 1.8 through 1.16, though its native major version is Legacy, below 1.13. Configuration languages include German and Chinese, and compatibility is listed with SkillAPI, other skill plugins, and other anti-cheat plugins. The author says it is mainly for Kit PvP or SkillAPI servers and recommends pairing it with another anti-cheat for survival servers. It has a free plan and paid access from $4.99 one-time. The author also warns that some hacked clients can bypass it and that update time is limited.
Intave
Intave is a server-side cheating solution for Minecraft servers running Spigot. Its detection approach emulates game code, compares results, and corrects them. Movement and combat cheat detection are listed for every plan; Base and Enterprise also include combat automation and build automation detection. Available enforcement actions include notifications, movement corrections, kicks, temporary or permanent bans, custom proxy commands, and other server responses. Replay analysis is available. Intave is multithreaded and says it supports any player count, with a workflow up to 50 times faster than equivalent game code and the ability to sustain thousands of players. Some detections require an active internet connection. Plans include a free tier and Base and Enterprise, each listed at €79 a month, billed per kilo player-hour. Enterprise is available from 100kPH per month; one kPH represents one thousand hours of playtime. Optional components include automatic updates, storage integrations, and a runtime agent that temporarily patches server classes without permanently changing the server jar.