Goblin3D vs Layer Audio Cleanup
Goblin3D
goblin3d.aiLayer Audio Cleanup
layer.aiSide by side
| Figure | Goblin3D | Layer Audio Cleanup |
|---|---|---|
| Price from | $24.99/mo | $10/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| API | Yes | Yes |
| Plans published | 6 | 5 |
| Spec score · AI Game Asset Generators | 8.2 (#8) | 8.3 (#7) |
| Headquarters | Yongin-si, Gyeonggi-do, Republic of Korea | San Francisco, California, United States |
| Support | Product, account, billing, export, and API questions can be sent to [email protected]. | Layer lists customer support via Intercom and Slack for its Studio subscription, with dedicated support and an SLA for enterprise. |
Plans
Goblin3D
- FreeFree
- 600-credit pack$9.99, paid once
- 1,800-credit pack$24.99, paid once
- Pro$24.99 a month
- 4,000-credit pack$49.99, paid once
- Max$74.99 a month
Layer Audio Cleanup
- FreeFree
- Studio$10 a month
- EnterprisePriced on request
- FreeFree
- Layer Studio subscription$10 a month
In their own words
Goblin3D
Goblin3D is a browser-based AI workspace for generating textured 3D models from text or reference images, alongside animated pixel-art sprite sheets. The sprite generator makes four- or eight-direction sheets with Idle, Walk, or custom motions, and exports PNG, WebP, JSON, or ZIP. Paid plans add 3D exports in GLB, OBJ, and FBX. The maker describes it for game developers, prototypers, and digital creators exploring characters, props, environments, or directional sprites. Exported assets can be used in Unity, Godot, or Blender, but gameplay logic and integration remain the user's responsibility. The v1 API supports asynchronous text-to-3D generation and GLB downloads; generation endpoints require a Pro or Max subscription and Bearer key. Free includes 150 starter credits, public models, a standard queue, and one concurrent 3D generation. Free-plan outputs may appear in Community, while paid plans may offer private visibility. Pro costs $24.99 a month, billed $299.90 billed yearly; Max costs $74.99 a month, billed $899.90 billed yearly.
Layer Audio Cleanup
Layer Audio Cleanup is a freemium audio-processing tool available through the web, an extension, and an API. It removes background noise and music, isolates voice, separates a target sound with the residual, and supports trimming, mixing, volume, and speed adjustments. Users upload a recording, select a cleanup tool, review results, iterate, and export or continue into other Layer features. The feature is described for game-production workflows such as voiceover pipelines, voice-cloning preparation, live operations, and reference or legacy audio. Processing is batch-based and accepts audio input. Layer uses Creative Units for consumption rather than per-seat fees. The Free plan costs nothing, billed monthly, with core features and free Creative Units through a rewards program. Studio costs $10 a month, billed monthly, and includes 300 Creative Units, 10% rollover, and unlimited team members. Enterprise pricing is custom.