Goblin3D vs PixelLab
Goblin3D
goblin3d.aiPixelLab
pixellab.aiSide by side
| Figure | Goblin3D | PixelLab |
|---|---|---|
| Price from | $24.99/mo | $12/mo |
| Free plan | Yes | — |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | Yes | Yes |
| Plans published | 6 | 5 |
| Spec score · AI Game Asset Generators | 8.2 (#8) | 8.2 (#10) |
| Support | Product, account, billing, export, and API questions can be sent to [email protected]. | Enterprise inquiries receive a reply within 1–3 business days, while the paid plans list Discord support or priority support depending on tier. |
Plans
Goblin3D
- FreeFree
- 600-credit pack$9.99, paid once
- 1,800-credit pack$24.99, paid once
- Pro$24.99 a month
- 4,000-credit pack$49.99, paid once
- Max$74.99 a month
PixelLab
- Free trialFree
- Tier 1: Pixel Apprentice$12 a month
- Tier 2: Pixel Artisan$24 a month
- Tier 3: Pixel Architect$50 a month
- EnterprisePriced on request
In their own words
Goblin3D
Goblin3D is a browser-based AI workspace for generating textured 3D models from text or reference images, alongside animated pixel-art sprite sheets. The sprite generator makes four- or eight-direction sheets with Idle, Walk, or custom motions, and exports PNG, WebP, JSON, or ZIP. Paid plans add 3D exports in GLB, OBJ, and FBX. The maker describes it for game developers, prototypers, and digital creators exploring characters, props, environments, or directional sprites. Exported assets can be used in Unity, Godot, or Blender, but gameplay logic and integration remain the user's responsibility. The v1 API supports asynchronous text-to-3D generation and GLB downloads; generation endpoints require a Pro or Max subscription and Bearer key. Free includes 150 starter credits, public models, a standard queue, and one concurrent 3D generation. Free-plan outputs may appear in Community, while paid plans may offer private visibility. Pro costs $24.99 a month, billed $299.90 billed yearly; Max costs $74.99 a month, billed $899.90 billed yearly.
PixelLab
PixelLab generates 2D pixel art assets for games, including characters, animations, environments, maps, tilesets, textures, and interface elements. Character animation can be created from text prompts, skeleton controls, or an automatic character creator. It can produce four- or eight-direction views of characters and objects for isometric and top-down games, while inpainting tools let users edit images with the aim of preserving their style. The service is available on Android, iOS, Linux, macOS, Windows, and the web, with API access, an Aseprite extension, an in-browser Pixelorama editor, and an MCP toolkit for AI coding assistants. PixelLab says its models run on cloud GPUs, so a high-performance computer or strong graphics card is not required. It also says it does not use user content to train its models and does not store images unless a specific tool or documentation says otherwise. The free trial offers 40 fast generations, then five slower generations daily, up to 200×200 images, and no map tools. Paid plans start at $12 a month.