GOG Galaxy vs LootLocker
GOG Galaxy
gog.comLootLocker
lootlocker.comSide by side
| Figure | GOG Galaxy | LootLocker |
|---|---|---|
| Price from | Free | $500/mo |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| API | Yes | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 3 |
| Spec score · Game Leaderboard Software | 8.8 (#8) | 8.1 (#15) |
| Headquarters | Warsaw, Poland | Stockholm, Sweden |
| Integrations | Games can be imported through official and community-created integrations, and individual games can also be added manually. | The maker lists SDKs for Unity, Unreal Engine, and Godot, plus REST API integration for GameMaker, Construct, GDevelop, and other HTTP-capable engines. |
| Support | GOG directs users to an in-app issue reporter, feedback option, support tickets and community forums. | Personal includes Discord community support, Pro includes a Dedicated Success Manager, and Publisher includes a dedicated account team. |
Plans
In their own words
GOG Galaxy
GOG Galaxy brings game libraries and friends from different gaming platforms into one app for Windows and macOS. It can collect PC and console games, including titles that are not installed, and track achievements, play time, and owned games across connected services. For PC games, it can install and launch titles owned on different platforms. Library tools include filtering, sorting, tagging, changing game visuals, saving views, and editing metadata. Galaxy combines friends lists, online status, activity, and cross-platform chat. Games can enter the library through official or community-made integrations, or be added manually; community integrations are open source, and GOG provides documentation for creating them. Library changes sync between devices, and offline mode is available. GOG says it does not share imported personal data with third parties and removes it from its servers when a platform is disconnected. GOG-specific features include auto-updates, cloud saves, multiplayer, matchmaking, and rollbacks. Other platforms’ client software is needed for their platform-specific features. The app is free with a GOG account.
LootLocker
LootLocker is a player platform for game developers and publishers managing identities, content, commerce, and live systems across games. Persistent player accounts can connect platform identities with email, Discord, and Twitch. Playtesting tools support branded signup pages, surveys, NDA acceptance, key distribution, waitlists, and participation rewards. Progression features include achievements, leaderboards, items, user-generated content, and cloud saves. Commerce covers in-game stores, catalogs, first-party real-money purchases, web shops, DLC, and entitlements. SDKs are available for Unity, Unreal Engine, and Godot, with REST API integration for GameMaker, Construct, GDevelop, and other HTTP-capable engines. Personal is free for projects under $100,000 in combined revenue and funding, with a 10,000 MAU limit and non-console platforms. Pro costs $500 a month, including 10,000 MAU plus $0.015 USD per additional MAU. Publisher pricing is custom. Self-hosting requires an Enterprise License.