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Google Play Billing vs ProtectMyGame

Google Play Billing

developer.android.com

ProtectMyGame

protectmygame.com

Side by side

FigureGoogle Play BillingProtectMyGame
Price fromFree€9.99/mo
Free planYesYes
Free trial——
Open source——
Windows—Yes
AndroidYes—
APIYes—
Plans published12
Spec score · Game DRM Software8.5 (#5)8.6 (#4)
PurposeGoogle Play's billing system lets developers sell digital products and content in Android apps through one-time purchases or subscriptions.ProtectMyGame says its suite helps Unity 3D game developers deter cracking, cheating, and reverse engineering.

Plans

Google Play Billing

  • Google Play BillingFree

Google Play Billing pricing →

ProtectMyGame

  • Free foreverFree
  • Premium€9.99 a month

ProtectMyGame pricing →

In their own words

Google Play Billing

Google Play Billing lets developers sell digital products and content in Android apps through one-time purchases or subscriptions. It is for digital items; developers selling physical goods or services are directed to the Google Pay SDK. One-time products may be consumable for repeat purchases or non-consumable for a lasting benefit, and can grant permanent access or a particular non-renewable use. Subscriptions grant defined benefits for a set period and support base plans, offers, prepaid plans, and add-on entitlements. The Play Billing Library connects an Android app with Google Play Services to retrieve localized offerings and launch purchase flows. Google recommends a secure backend using the Play Developer API for purchase verification and subscription management. That API can check purchase status and modify or cancel recurring purchases. Cloud Pub/Sub delivers notifications about changes to Google Play-managed subscriptions. Purchases that are not acknowledged within three days are automatically refunded. Google says service fees vary by developer and transaction; its overview says 97% of developers distribute apps and use Google Play at no charge, and 99% of developers subject to a service fee are eligible for a fee of 15% or less through available programs. The listed plan is free.

Visit developer.android.com

ProtectMyGame

ProtectMyGame is a Windows suite for Unity 3D developers seeking to deter cracking, cheating, and reverse engineering. Unity Obfuscator works inside the Unity Editor, obfuscating C# scripts during compilation. Developers can select methods to protect while leaving public APIs and moddable systems readable, including anti-cheat, licensing, and core logic. Code Protector encrypts executables with compression and anti-tampering protection. Resource Packer packages up to 2GB, with automatic extraction and ZIP64 support. The free plan is listed at free and allows five protected files; Code Protector and Resource Packer each allow five files up to 200MB, available for 24 hours. Premium is billed monthly; the page displays 9.99€ beside 14.99€ with a discount label. It lists unlimited files, all tools, a custom API key, and Unity 3D exclusive compatibility.

Visit protectmygame.com