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GrafX2 vs Hexcalibur

GrafX2

grafx2.gitlab.io

Hexcalibur

axidus.io

Side by side

FigureGrafX2Hexcalibur
Price fromFree$2.42/mo
Free planYesYes
Free trial——
Open source——
Web—Yes
WindowsYesYes
macOS—Yes
LinuxYesYes
Plans published14
Spec score · Pixel Art Software8.5 (#8)8.7 (#5)
SupportThe download page links to the project's bug tracker for reporting issues.The maker says bug reports go straight to a human and that new features land regularly.

Plans

GrafX2

  • GrafX2Free

GrafX2 pricing →

Hexcalibur

  • FreeFree
  • Monthly$5 a month
  • Annual$29 a year
  • Lifetime$59, paid once

Hexcalibur pricing →

In their own words

GrafX2

GrafX2 has no write-up on Specifiction yet; its figures are above.

Visit grafx2.gitlab.io

Hexcalibur

Hexcalibur is a browser-based pixel-art editor for textures used in voxel games. Its toolset combines a 3D preview, pack workflow, animation timeline, tilemap tools, and export presets for games and engines. The preview shows a texture on a rotating cube or an L-shaped stack to inspect how it wraps across faces. Packs group textures, a palette, and references, with the palette shared as users switch assets. Animation tools include onion-skinning and named tags; exports include GIF, APNG, and sprite sheets. Export presets cover Minecraft Java and Bedrock, Tiled, and a TexturePacker JSON-Hash atlas for Phaser, Babylon, Godot, Three.js, and Unity, alongside raw per-face ZIP and custom export. Free-plan art stays in the browser; Pro adds cloud sync that can be disabled per device. A free Axidus account is required, but no payment card is needed. It runs in modern desktop browsers on Windows, macOS, Linux, and Chromebook; phones are unsupported, and tablet and touch support are on the roadmap. Free allows one pack and up to eight assets. Monthly Pro costs $5 a month.

Visit axidus.io