GSB vs Ludusavi
GSB
openbagtwo.github.ioLudusavi
github.comSide by side
| Figure | GSB | Ludusavi |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| API | — | Yes |
| Plans published | 0 | 2 |
| Spec score · Game Save Managers | 7.4 (#19) | 8.6 (#1) |
| License | The executable, source code, and documentation are published under the GNU General Public License v3 unless otherwise stated. | The repository is released under the MIT License. |
| Purpose | GSB manages incremental backups of game save states using Git. | Ludusavi backs up PC video game save data and is written in Rust. |
Plans
In their own words
Ludusavi
Ludusavi is a free Rust tool for backing up PC video game save data. It covers more than 19,000 games and allows custom entries, with support for libraries such as Steam, GOG, Epic, Heroic, and Lutris. Users can operate it through a graphical interface or a command-line interface for scripting. Supported data includes file-based saves, Windows registry saves, Steam Proton saves, and Steam screenshots. Ludusavi is also available as a Playnite extension. For cloud copies, it integrates with Rclone remotes including Google Drive, OneDrive, Dropbox, Box, FTP, SMB, and WebDAV. Its synchronization process checks local and cloud saves before uploading changes and warns about conflicts. The tool supports scheduled backups and version history. Its backup information uses the Ludusavi Manifest, with information primarily sourced from PCGamingWiki. Portable releases are available for Windows, Linux, and Mac under the MIT License. One limitation is that it does not automatically support backing up on one operating system and restoring on another.