Hardware Busters GPU Test Suite vs OpenVR Benchmark
Hardware Busters GPU Test Suite
github.comOpenVR Benchmark
stonebrickstudios.comSide by side
| Figure | Hardware Busters GPU Test Suite | OpenVR Benchmark |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| Plans published | 1 | 2 |
| Spec score · Game Benchmark Software | 7.4 (#14) | 7.6 (#12) |
| Purpose | The suite is an open, reproducible .NET framework for GPU benchmark orchestration, measurement provenance, reporting, and profile authoring. | It benchmarks real VR performance by rendering a reproducible test inside a VR headset. |
Plans
OpenVR Benchmark
- OpenVR BenchmarkFree
- OpenVR Benchmark Leaderboard DLC€329, paid once
In their own words
Hardware Busters GPU Test Suite
Hardware Busters GPU Test Suite is free, open-source Windows software for orchestrating GPU benchmarks, preserving measurement provenance, producing reports, and authoring profiles. It can launch games through profiles, navigate them, capture output, and coordinate benchmark runs. Controlled GPU cooler workflows add measurement and reporting support. Run data becomes self-contained HTML reports. The public source release includes a curated Hardware Busters Verified game pack and disabled community samples, with custom workloads and 12 benchmark presets. Documented workflows use PresentMon or RTSS for FPS and frametime evidence, while FFmpeg and an Elgato capture stream support OCR, navigation, and motion tasks. Elgato Game Capture 4K Pro is currently the only capture-card model qualified for the full automated game-benchmark workflow. Building is documented on Windows with the .NET 9 SDK. The Apache License, Version 2.0 covers the software. Commercial games, benchmark applications, downloadable content, accounts, and license keys are not included; users must install them and hold legitimate access. A documented pre-flight performs a bounded stream probe and says no image is retained. Bugs and security issues go through the repository issue tracker.
OpenVR Benchmark
OpenVR Benchmark is a Windows game that measures VR performance by rendering a repeatable test inside a VR headset. A run takes about 60 seconds and produces a score that is automatically compared with results from users who have the same GPU and headset. It ignores headset tracking and renders the same view each time, while shared SteamVR performance settings such as supersampling still apply. The benchmark supports SteamVR-compatible headsets, and controllers are not required. It is controlled with a mouse at a desktop monitor, and wearing the headset during a run is optional. Results can be exported as PNG images or copied as formatted text. The core benchmark is free. An optional Leaderboard DLC costs 329.00 EUR once and adds a full results leaderboard with hardware details, rank, and the option to submit a name. Listed minimum requirements include Windows 7 or newer, a 64-bit system, an AVX CPU, 4 GB RAM, a 3 GB GPU, DirectX 11, 4 GB storage, SteamVR, a keyboard, and a mouse.