Harfang 3D vs Ren'Py
Harfang 3D
harfang3d.comRen'Py
renpy.orgSide by side
| Figure | Harfang 3D | Ren'Py |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | Yes | Yes |
| Plans published | 0 | 1 |
| Spec score · Game Engine Software | 7.7 (#68) | 9.0 (#6) |
| Asset formats | Studio supports industry-standard 3D formats including FBX, GLTF, and OBJ. | Supported assets include JPEG, PNG, WEBP, BMP, GIF, OGG, OPUS, FLAC, WAV, MP3, WEBM, OGG Theora, MPEG and TrueType fonts. |
| Mobile export | Yes | Yes |
| Purpose | HARFANG 3D provides real-time 3D tools for industry professionals, including HMI, VR/AR, simulation and interactive 3D projects. | Ren'Py is a visual novel engine for creating interactive stories and life simulation games using words, images, and sounds. |
| Scripting languages | C++,Python 3,Golang,Lua | Ren'Py script language; Python |
| Source code model | open_source | open_source |
| Target platforms | Windows (Win32/Win64 x86); Linux (x86/AArch64 ARM); macOS; WebAssembly (experimental) | Windows 10+,macOS 10.10+,Linux x86_64/Arm,Android 5.0+,iOS 11+,HTML5/WebAssembly (beta) |
Plans
In their own words
Harfang 3D
Harfang 3D has no write-up on Specifiction yet; its figures are above.
Ren'Py
Ren'Py is a free visual novel engine for making interactive stories and life simulation games with words, images, and sounds. Its script language handles visual-novel writing, while Python can be used for more complex game logic. Default games include menus, automatic saves, rollback, predictive image loading, and mouse, keyboard, or gamepad controls. Creators can customize screens and styles using the screen language and Python. The launcher builds Windows, Mac, and Linux games from any of those desktop systems. Ren'Py also supports Android export and can package games for WebAssembly browsers, though web support is beta and lacks networking and multithreading. It targets Windows 10 or later, macOS 10.10 or later, Linux x86_64 or Arm, Android 5.0 or later, and iOS 11 or later. Building for iOS requires a Mac and Xcode, and that support remains a work in progress. The engine is free for commercial and non-commercial use; most is MIT-licensed, with some LGPL components whose terms distributors must meet.