Skip to content
SPECIFICTION
Get listed

Hell2Modding vs Hollow Knight Modding API

Hell2Modding

github.com

Hollow Knight Modding API

github.com

Side by side

FigureHell2ModdingHollow Knight Modding API
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
macOSYesYes
Linux—Yes
Plans published11
Spec score · Game Mod Loaders7.6 (#15)7.8 (#10)
InstallationThe main mod loader file is d3d12.dll, which is placed beside Hades2.exe in the game's Ship folder.Users can copy the release zip contents into the Hollow Knight game folder or use Scarab.
LicenseThe GitHub repository lists an MIT license.The project is distributed under the MIT license.
PurposeHell2Modding is a modding plugin and framework for Hades II.It is a Hollow Knight modding API and loader used mainly for compatibility between mods.

Plans

Hell2Modding

  • Hell2ModdingFree

Hell2Modding pricing →

Hollow Knight Modding API

  • Hollow Knight Modding APIFree

Hollow Knight Modding API pricing →

In their own words

Hell2Modding

Hell2Modding is a free modding plugin and framework for Hades II, for players modifying the game and developers building mods for it. It uses ReturnOfModding as its base and lovely-lib for runtime patching. The main loader, d3d12.dll, goes beside Hades2.exe in the game's Ship folder; removing or renaming that DLL returns the game to an unmodded state. The project links to instructions for installing with r2modman, a community-created mod template, and the Hades Modding Discord. It lists Windows support and Steam Deck support through Proton, and uses injection to load mods. Plugin support, load-order control, and mod profiles are listed. The GitHub repository lists an MIT license. Its Releases page has a Nightly build created by GitHub Actions, with a SHA256 value and instructions for checking the downloaded DLL. The listed plan is free, with no plan limits stated.

Visit github.com

Hollow Knight Modding API

Hollow Knight Modding API is a free, open-source API and loader for Hollow Knight modifications. Its primary purpose is helping mods work together; it does little independently, but several mods require it to run. Loading uses injection, and the project provides load-order control. The implementation uses MonoMod. The repository includes examples for mod developers and links to API documentation on a DocFX site. Users can obtain a release or installer, then copy release ZIP contents into the Hollow Knight game folder or install through Scarab. The latest listed release is ModdingAPI v77 for Hollow Knight 1.5.78.11833, with checksums for Windows, macOS, and Linux. The supported game is Hollow Knight, and supported operating systems are Windows, Linux, and macOS. The project is distributed under the MIT license, which supplies the software as-is and disclaims warranties and liability. Steam and GOG users are instructed to verify or repair the game installation when removing it. There are no paid tiers or usage limits stated.

Visit github.com