Skip to content
SPECIFICTION
Get listed

Hexcalibur vs Pixaki

Hexcalibur

axidus.io

Pixaki

pixaki.com

Side by side

FigureHexcaliburPixaki
Price from$2.42/moFree
Free planYesYes
Free trial——
Open source——
WebYes—
WindowsYes—
macOSYes—
LinuxYes—
iOS—Yes
Plans published42
Spec score · Pixel Art Software8.7 (#5)7.8 (#30)
AnimationThe animation timeline supports onion-skin and named tags; exports include animated GIF, APNG, and sprite sheets, with additional formats listed for Pro.Projects support shared layers with individual timelines, 18 blend modes, onion skinning for up to ten frames, and bulk layer or frame actions.
Intended usersThe maker describes Hexcalibur as built for pixel artists and voxel game developers, including creators of Minecraft textures and voxel games using the listed engine exports.The site describes Intro as suited to people starting with pixel art and Pro as suited to professional artists and game creators.
PrivacyThe maker says it never sells or shares users’ art or uses it to train anything.The developer’s privacy policy says the apps may collect anonymous usage, app, version, language, operating system, and crash report information through Apple if a user agrees to share it.
ProductHexcalibur is a browser-based pixel-art editor for voxel-game block textures, combining a pixel-art toolset with 3D preview, pack workflow, and engine-aware export.Pixaki is a pixel art creation app for making pixel art and animations on iPad.
SupportThe maker says bug reports go straight to a human and that new features land regularly.The solo developer says he aims to respond to support requests within a couple of working days or sooner, and offers email and Discord support.

Plans

Hexcalibur

  • FreeFree
  • Monthly$5 a month
  • Annual$29 a year
  • Lifetime$59, paid once

Hexcalibur pricing →

Pixaki

  • IntroFree
  • Pro$20, paid once

Pixaki pricing →

In their own words

Hexcalibur

Hexcalibur is a browser-based pixel-art editor for textures used in voxel games. Its toolset combines a 3D preview, pack workflow, animation timeline, tilemap tools, and export presets for games and engines. The preview shows a texture on a rotating cube or an L-shaped stack to inspect how it wraps across faces. Packs group textures, a palette, and references, with the palette shared as users switch assets. Animation tools include onion-skinning and named tags; exports include GIF, APNG, and sprite sheets. Export presets cover Minecraft Java and Bedrock, Tiled, and a TexturePacker JSON-Hash atlas for Phaser, Babylon, Godot, Three.js, and Unity, alongside raw per-face ZIP and custom export. Free-plan art stays in the browser; Pro adds cloud sync that can be disabled per device. A free Axidus account is required, but no payment card is needed. It runs in modern desktop browsers on Windows, macOS, Linux, and Chromebook; phones are unsupported, and tablet and touch support are on the roadmap. Free allows one pack and up to eight assets. Monthly Pro costs $5 a month.

Visit axidus.io

Pixaki

Pixaki has no write-up on Specifiction yet; its figures are above.

Visit pixaki.com